Author Archives: Max Nordlund

Inter Level Score Screen WIP

Here we are, the beta is almost a week gone and life seems to go on more or less as usual.
This week we have been trimming our future plans a bit in order to make sure that the game will be as good as possible. Kill your darlings as it were. Luckily we were always aware that we would most likely be forced to cut some content and we had already more or less decided what would be cut if […]

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Program: Graphics

Inter Level Score Screen WIP

Here we are, the beta is almost a week gone and life seems to go on more or less as usual.
This week we have been trimming our future plans a bit in order to make sure that the game will be as good as possible. Kill your darlings as it were. Luckily we were always aware that we would most likely be forced to cut some content and we had already more or less decided what would be cut if […]

/ Comments Off on Inter Level Score Screen WIP
Program: Graphics

Inter Level Score Screen WIP

Here we are, the beta is almost a week gone and life seems to go on more or less as usual.
This week we have been trimming our future plans a bit in order to make sure that the game will be as good as possible. Kill your darlings as it were. Luckily we were always aware that we would most likely be forced to cut some content and we had already more or less decided what would be cut if […]

/ Comments Off on Inter Level Score Screen WIP
Program: Graphics

Inter Level Score Screen WIP

Here we are, the beta is almost a week gone and life seems to go on more or less as usual.
This week we have been trimming our future plans a bit in order to make sure that the game will be as good as possible. Kill your darlings as it were. Luckily we were always aware that we would most likely be forced to cut some content and we had already more or less decided what would be cut if […]

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Program: Graphics

Soon…. and more Couches

We have BETA tomorrow and here I am writing a blog post, I don’t have time to both do this and be ridiculously nervous at the same time!
My artist work this month has mostly been to rework some of the old props into more variants of the same things. This includes re-arranging some desks with different things on them such as typewriters, telephones, radios and stacks of paper. This was quite easy since it was mostly dragging around older artifacts […]

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Program: Graphics

Soon…. and more Couches

We have BETA tomorrow and here I am writing a blog post, I don’t have time to both do this and be ridiculously nervous at the same time!
My artist work this month has mostly been to rework some of the old props into more variants of the same things. This includes re-arranging some desks with different things on them such as typewriters, telephones, radios and stacks of paper. This was quite easy since it was mostly dragging around older artifacts […]

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Program: Graphics

Soon…. and more Couches

We have BETA tomorrow and here I am writing a blog post, I don’t have time to both do this and be ridiculously nervous at the same time!
My artist work this month has mostly been to rework some of the old props into more variants of the same things. This includes re-arranging some desks with different things on them such as typewriters, telephones, radios and stacks of paper. This was quite easy since it was mostly dragging around older artifacts […]

/ Comments Off on Soon…. and more Couches
Program: Graphics

Soon…. and more Couches

We have BETA tomorrow and here I am writing a blog post, I don’t have time to both do this and be ridiculously nervous at the same time!
My artist work this month has mostly been to rework some of the old props into more variants of the same things. This includes re-arranging some desks with different things on them such as typewriters, telephones, radios and stacks of paper. This was quite easy since it was mostly dragging around older artifacts […]

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Program: Graphics

BETA Approaching

This is the last week before BETA.
So, here we are trying to finish up as much as possible before the game is to be put forth for play testing this Monday and later the big BETA presentation next Friday. During this kind of hectic time you sometimes find yourself in need of the answers to the questions you probably should have asked about a week ago when you had two weeks to think it over.
One of these questions is as […]

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Program: Graphics

BETA Approaching

This is the last week before BETA.
So, here we are trying to finish up as much as possible before the game is to be put forth for play testing this Monday and later the big BETA presentation next Friday. During this kind of hectic time you sometimes find yourself in need of the answers to the questions you probably should have asked about a week ago when you had two weeks to think it over.
One of these questions is as […]

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Program: Graphics

BETA Approaching

This is the last week before BETA.
So, here we are trying to finish up as much as possible before the game is to be put forth for play testing this Monday and later the big BETA presentation next Friday. During this kind of hectic time you sometimes find yourself in need of the answers to the questions you probably should have asked about a week ago when you had two weeks to think it over.
One of these questions is as […]

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Program: Graphics

BETA Approaching

This is the last week before BETA.
So, here we are trying to finish up as much as possible before the game is to be put forth for play testing this Monday and later the big BETA presentation next Friday. During this kind of hectic time you sometimes find yourself in need of the answers to the questions you probably should have asked about a week ago when you had two weeks to think it over.
One of these questions is as […]

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Program: Graphics

So, another week and another handful of random props to be made.
I am once again faced with the fact that I have not really made anything all that exciting this week, even less exciting than last week I would say. For Last week I at least had a sofa this week it was really small stuff, but the biggest piece I think was the chair so I am going with that.
So, how to make a chair.
First look at chairs, 40’s-50’s […]

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Program: Graphics

So, another week and another handful of random props to be made.
I am once again faced with the fact that I have not really made anything all that exciting this week, even less exciting than last week I would say. For Last week I at least had a sofa this week it was really small stuff, but the biggest piece I think was the chair so I am going with that.
So, how to make a chair.
First look at chairs, 40’s-50’s […]

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Program: Graphics

So, another week and another handful of random props to be made.
I am once again faced with the fact that I have not really made anything all that exciting this week, even less exciting than last week I would say. For Last week I at least had a sofa this week it was really small stuff, but the biggest piece I think was the chair so I am going with that.
So, how to make a chair.
First look at chairs, 40’s-50’s […]

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Program: Graphics

So, another week and another handful of random props to be made.
I am once again faced with the fact that I have not really made anything all that exciting this week, even less exciting than last week I would say. For Last week I at least had a sofa this week it was really small stuff, but the biggest piece I think was the chair so I am going with that.
So, how to make a chair.
First look at chairs, 40’s-50’s […]

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Program: Graphics

I am back again for another post. And it has only been a week!
So, this week I have not really made anything big, just a few props to fill out the game world.
Out of these things I guess that the most interesting one might be the couch.
Since the game is set in the fifties or early sixties I went on the internet to find pictures of couches ca 1950. I must say that I was quite surprised to find that […]

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Program: Graphics

I am back again for another post. And it has only been a week!
So, this week I have not really made anything big, just a few props to fill out the game world.
Out of these things I guess that the most interesting one might be the couch.
Since the game is set in the fifties or early sixties I went on the internet to find pictures of couches ca 1950. I must say that I was quite surprised to find that […]

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Program: Graphics

I am back again for another post. And it has only been a week!
So, this week I have not really made anything big, just a few props to fill out the game world.
Out of these things I guess that the most interesting one might be the couch.
Since the game is set in the fifties or early sixties I went on the internet to find pictures of couches ca 1950. I must say that I was quite surprised to find that […]

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Program: Graphics

I am back again for another post. And it has only been a week!
So, this week I have not really made anything big, just a few props to fill out the game world.
Out of these things I guess that the most interesting one might be the couch.
Since the game is set in the fifties or early sixties I went on the internet to find pictures of couches ca 1950. I must say that I was quite surprised to find that […]

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Program: Graphics

An update long overdue

So, long time no write but now I am back and hopefully will keep this up with at least a post a week.
Right now, or since the start of this semester really, we valiant members of group 10 have been working on Escape, a top down stealth game set in an office building during ca 1950. Our Min character is named Tommy and he has killed a dude and he wears a duster coat and a fedora. Not a trillby. […]

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Program: Graphics

An update long overdue

So, long time no write but now I am back and hopefully will keep this up with at least a post a week.
Right now, or since the start of this semester really, we valiant members of group 10 have been working on Escape, a top down stealth game set in an office building during ca 1950. Our Min character is named Tommy and he has killed a dude and he wears a duster coat and a fedora. Not a trillby. […]

/ Comments Off on An update long overdue
Program: Graphics

An update long overdue

So, long time no write but now I am back and hopefully will keep this up with at least a post a week.
Right now, or since the start of this semester really, we valiant members of group 10 have been working on Escape, a top down stealth game set in an office building during ca 1950. Our Min character is named Tommy and he has killed a dude and he wears a duster coat and a fedora. Not a trillby. […]

/ Comments Off on An update long overdue
Program: Graphics

An update long overdue

So, long time no write but now I am back and hopefully will keep this up with at least a post a week.
Right now, or since the start of this semester really, we valiant members of group 10 have been working on Escape, a top down stealth game set in an office building during ca 1950. Our Min character is named Tommy and he has killed a dude and he wears a duster coat and a fedora. Not a trillby. […]

/ Comments Off on An update long overdue
Program: Graphics