Author Archives: Linus Börjesson

About Linus Börjesson

2014  Graphics

Assignment 1 – Space Invaders analysis

 Objects/Properties/behaviors:

Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not). 
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player. 
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]

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Program: Graphics

Assignment 1 – Space Invaders analysis

 Objects/Properties/behaviors:

Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not). 
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player. 
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]

/ Comments Off on Assignment 1 – Space Invaders analysis
Program: Graphics

Assignment 1 – Space Invaders analysis

 Objects/Properties/behaviors:

Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not). 
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player. 
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]

/ Comments Off on Assignment 1 – Space Invaders analysis
Program: Graphics

Assignment 1 – Space Invaders analysis

 Objects/Properties/behaviors:

Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not). 
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player. 
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]

/ Comments Off on Assignment 1 – Space Invaders analysis
Program: Graphics