Author Archives: Linus Börjesson
Assignment 1 – Space Invaders analysis
Objects/Properties/behaviors:
Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not).
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player.
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]
Assignment 1 – Space Invaders analysis
Objects/Properties/behaviors:
Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not).
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player.
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]
Assignment 1 – Space Invaders analysis
Objects/Properties/behaviors:
Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not).
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player.
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]
Assignment 1 – Space Invaders analysis
Objects/Properties/behaviors:
Bullets – position, speed, colour, graphic, not/active, damage, hitbox, sound Fx. Moving in a forward direction (upwards) from the spawned location and destroying object of collision (will dissapear if not).
Player Craft – Graphic, location, speed, hitbox, player controlled, HP, 1 bullet on screen. Moves from side to side inside of the screen and spawns bullets when fire button are pressed by player.
Enemy #1 – Graphic, location, speed, hitbox, HP, Several bullets on screen, points. Moves around on the screen simultaneously with […]