Author Archives: Johan Johansson Hjern
Texture ZBrush – School assignment
Logotype continue
Since today is the day we have to be finished with our logotype I have been working this week with a new version of our logotype.
I changed the position of the bear and also the style of the fish making it more realistic. I also took a screenshot as a background to match the logotype that I put on a sign.
I have been working with avatar animation this week and has done walking as well as battle animations. I also […]
Logotype continue
Since today is the day we have to be finished with our logotype I have been working this week with a new version of our logotype.
I changed the position of the bear and also the style of the fish making it more realistic. I also took a screenshot as a background to match the logotype that I put on a sign.
I have been working with avatar animation this week and has done walking as well as battle animations. I also […]
Logotype continue
Since today is the day we have to be finished with our logotype I have been working this week with a new version of our logotype.
I changed the position of the bear and also the style of the fish making it more realistic. I also took a screenshot as a background to match the logotype that I put on a sign.
I have been working with avatar animation this week and has done walking as well as battle animations. I also […]
Logotype continue
Since today is the day we have to be finished with our logotype I have been working this week with a new version of our logotype.
I changed the position of the bear and also the style of the fish making it more realistic. I also took a screenshot as a background to match the logotype that I put on a sign.
I have been working with avatar animation this week and has done walking as well as battle animations. I also […]
Logo Log
This week I have been focusing on the logotype of our game, since the game is a Bear simulator and the name of the game is ‘Be The Bear’ it would seem fitting to have the logotype of a bear. I first wanted a raging bear sine it can give a good impact but the others disagreed and wanted a more simple logo. While looking at other bear logotypes I found one I based my logo upon. The idea wwas […]
Logo Log
This week I have been focusing on the logotype of our game, since the game is a Bear simulator and the name of the game is ‘Be The Bear’ it would seem fitting to have the logotype of a bear. I first wanted a raging bear sine it can give a good impact but the others disagreed and wanted a more simple logo. While looking at other bear logotypes I found one I based my logo upon. The idea wwas […]
Logo Log
This week I have been focusing on the logotype of our game, since the game is a Bear simulator and the name of the game is ‘Be The Bear’ it would seem fitting to have the logotype of a bear. I first wanted a raging bear sine it can give a good impact but the others disagreed and wanted a more simple logo. While looking at other bear logotypes I found one I based my logo upon. The idea wwas […]
Logo Log
This week I have been focusing on the logotype of our game, since the game is a Bear simulator and the name of the game is ‘Be The Bear’ it would seem fitting to have the logotype of a bear. I first wanted a raging bear sine it can give a good impact but the others disagreed and wanted a more simple logo. While looking at other bear logotypes I found one I based my logo upon. The idea wwas […]
The wolves are walking!
Today has been the deadline for our Alpha. The official Alpha is however one week to go but our group wanted the Alpha to be finished today and that means we need walking wolves!
Needless to say, I have been working with the wolf animations this week and it has been focusing on Run, Attack, eat and Howl.
When I worked on the attack animation I first was planning to make them bite and stand their ground but later changed it to […]
The wolves are walking!
Today has been the deadline for our Alpha. The official Alpha is however one week to go but our group wanted the Alpha to be finished today and that means we need walking wolves!
Needless to say, I have been working with the wolf animations this week and it has been focusing on Run, Attack, eat and Howl.
When I worked on the attack animation I first was planning to make them bite and stand their ground but later changed it to […]
The wolves are walking!
Today has been the deadline for our Alpha. The official Alpha is however one week to go but our group wanted the Alpha to be finished today and that means we need walking wolves!
Needless to say, I have been working with the wolf animations this week and it has been focusing on Run, Attack, eat and Howl.
When I worked on the attack animation I first was planning to make them bite and stand their ground but later changed it to […]
The wolves are walking!
Today has been the deadline for our Alpha. The official Alpha is however one week to go but our group wanted the Alpha to be finished today and that means we need walking wolves!
Needless to say, I have been working with the wolf animations this week and it has been focusing on Run, Attack, eat and Howl.
When I worked on the attack animation I first was planning to make them bite and stand their ground but later changed it to […]
Week 2 – The animation of the Bear
Sorry for the late post of week 2, the post should be posted last friday.
During week 2 I have worked with the major animations of the Bear as well as starting with the rig of the next model, the wolf.
The major animations consist of walk, Run, Bite, Fish, Fight and Idle. Even if some of these was already started on when the week started I fixed the looping problems that the animation had.
Week 2 – The animation of the Bear
Sorry for the late post of week 2, the post should be posted last friday.
During week 2 I have worked with the major animations of the Bear as well as starting with the rig of the next model, the wolf.
The major animations consist of walk, Run, Bite, Fish, Fight and Idle. Even if some of these was already started on when the week started I fixed the looping problems that the animation had.
Week 2 – The animation of the Bear
Sorry for the late post of week 2, the post should be posted last friday.
During week 2 I have worked with the major animations of the Bear as well as starting with the rig of the next model, the wolf.
The major animations consist of walk, Run, Bite, Fish, Fight and Idle. Even if some of these was already started on when the week started I fixed the looping problems that the animation had.
Week 2 – The animation of the Bear
Sorry for the late post of week 2, the post should be posted last friday.
During week 2 I have worked with the major animations of the Bear as well as starting with the rig of the next model, the wolf.
The major animations consist of walk, Run, Bite, Fish, Fight and Idle. Even if some of these was already started on when the week started I fixed the looping problems that the animation had.