Author Archives: Henrik Forsman

Speeches and Presentations

This week, as my duty as the producer of the group, I’ve been preparing for the ALPHA-presentation, as well as improving the main-menu concept a little bit and helped out with some odds and ends. As the main menu is not that interesting, and the odds and ends are a bit sparse, I’ve decided to write about what I’m going to talk about tomorrow (Friday 21/2-2014)! The following is not a script, but just the general outline I’ll follow when […]

/ Comments Off on Speeches and Presentations
Program: Graphics

Speeches and Presentations

This week, as my duty as the producer of the group, I’ve been preparing for the ALPHA-presentation, as well as improving the main-menu concept a little bit and helped out with some odds and ends. As the main menu is not that interesting, and the odds and ends are a bit sparse, I’ve decided to write about what I’m going to talk about tomorrow (Friday 21/2-2014)! The following is not a script, but just the general outline I’ll follow when […]

/ Comments Off on Speeches and Presentations
Program: Graphics

Speeches and Presentations

This week, as my duty as the producer of the group, I’ve been preparing for the ALPHA-presentation, as well as improving the main-menu concept a little bit and helped out with some odds and ends. As the main menu is not that interesting, and the odds and ends are a bit sparse, I’ve decided to write about what I’m going to talk about tomorrow (Friday 21/2-2014)! The following is not a script, but just the general outline I’ll follow when […]

/ Comments Off on Speeches and Presentations
Program: Graphics

Speeches and Presentations

This week, as my duty as the producer of the group, I’ve been preparing for the ALPHA-presentation, as well as improving the main-menu concept a little bit and helped out with some odds and ends. As the main menu is not that interesting, and the odds and ends are a bit sparse, I’ve decided to write about what I’m going to talk about tomorrow (Friday 21/2-2014)! The following is not a script, but just the general outline I’ll follow when […]

/ Comments Off on Speeches and Presentations
Program: Graphics

Tutorial Levels – A handy thing

This past week, group number 4 have been heavy at work on the upcoming ALPHA-version of our Stealth-game, With Intent. With he deadline creeping closer every minute; Theodor Gerhamn and I have been doing some work on a tutorial level. Our tutorial level will (If people react the way we hope) teach the player how to use the controls without the need of excessive handholding, giving the player a better feeling of immersion.

/ Comments Off on Tutorial Levels – A handy thing
Program: Graphics

Tutorial Levels – A handy thing

This past week, group number 4 have been heavy at work on the upcoming ALPHA-version of our Stealth-game, With Intent. With he deadline creeping closer every minute; Theodor Gerhamn and I have been doing some work on a tutorial level. Our tutorial level will (If people react the way we hope) teach the player how to use the controls without the need of excessive handholding, giving the player a better feeling of immersion.

/ Comments Off on Tutorial Levels – A handy thing
Program: Graphics

Tutorial Levels – A handy thing

This past week, group number 5 have been heavy at work on the upcoming ALPHA-version of our Stealth-game, With Intent. With he deadline creeping closer every minute; Theodor Gerhamn and I have been doing some work on a tutorial level. Our tutorial level will (If people react the way we hope) teach the player how to use the controls without the need of excessive handholding, giving the player a better feeling of immersion.

Above is the first concept image of […]

/ Comments Off on Tutorial Levels – A handy thing
Program: Graphics

Tutorial Levels – A handy thing

This past week, group number 5 have been heavy at work on the upcoming ALPHA-version of our Stealth-game, With Intent. With he deadline creeping closer every minute; Theodor Gerhamn and I have been doing some work on a tutorial level. Our tutorial level will (If people react the way we hope) teach the player how to use the controls without the need of excessive handholding, giving the player a better feeling of immersion.

Above is the first concept image of […]

/ Comments Off on Tutorial Levels – A handy thing
Program: Graphics

Chibi Version

Because why not!

/ Comments Off on Chibi Version
Program: Graphics

Chibi Version

Because why not!

/ Comments Off on Chibi Version
Program: Graphics

Character Action Pose – Lineart

Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.

/ Comments Off on Character Action Pose – Lineart
Program: Graphics

Character Action Pose – Lineart

Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.

/ Comments Off on Character Action Pose – Lineart
Program: Graphics

Chibi Version

Because why not!

/ Comments Off on Chibi Version
Program: Graphics

Chibi Version

Because why not!

/ Comments Off on Chibi Version
Program: Graphics

Character Action Pose – Lineart

Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.

/ Comments Off on Character Action Pose – Lineart
Program: Graphics

Character Action Pose – Lineart

Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.

/ Comments Off on Character Action Pose – Lineart
Program: Graphics

Character turnaround – ”Lt.Michael ‘Lynch’ Casey

A turnaround of the character.

/ Comments Off on Character turnaround – ”Lt.Michael ‘Lynch’ Casey
Program: Graphics

Character turnaround – ”Lt.Michael ‘Lynch’ Casey

A turnaround of the character.

/ Comments Off on Character turnaround – ”Lt.Michael ‘Lynch’ Casey
Program: Graphics

Character concept – ”Lt. Michael ‘Lynch’ Casey”

One of the thumbnails, improved and turned into a real character; ”Lt. Michael ‘Lynch’ Casey”.
Some character background:
During World War I, Lt. Michael Casey volunteered to join the ‘Entente’ against the ‘Central Powers’ in western Europe.
As an experience fighter-pilot (having survived more than three training-exercises) he was paired with the renowned Royal Air Force officer Roy Brown, as one of his wingmen. During a particularly fierce fight, on the morning of 21 April, 1918, Michael managed to do something everybody in […]

/ Comments Off on Character concept – ”Lt. Michael ‘Lynch’ Casey”
Program: Graphics

Character concept – ”Lt. Michael ‘Lynch’ Casey”

One of the thumbnails, improved and turned into a real character; ”Lt. Michael ‘Lynch’ Casey”.
Some character background:
During World War I, Lt. Michael Casey volunteered to join the ‘Entente’ against the ‘Central Powers’ in western Europe.
As an experience fighter-pilot (having survived more than three training-exercises) he was paired with the renowned Royal Air Force officer Roy Brown, as one of his wingmen. During a particularly fierce fight, on the morning of 21 April, 1918, Michael managed to do something everybody in […]

/ Comments Off on Character concept – ”Lt. Michael ‘Lynch’ Casey”
Program: Graphics

Thumbnails – Character Design

My first thumbnails for my character design task. Some I like more than others, but I am mostly pleased with the lot of them.

/ Comments Off on Thumbnails – Character Design
Program: Graphics

Thumbnails – Character Design

My first thumbnails for my character design task. Some I like more than others, but I am mostly pleased with the lot of them.

/ Comments Off on Thumbnails – Character Design
Program: Graphics

Concept – ”Lt. Michael ‘Lynch’ Casey”

My improved thumbnail and the concept of my insane, one-armed gunman; Lt. Michael ‘Lynch’ Casey.

/ Comments Off on Concept – ”Lt. Michael ‘Lynch’ Casey”
Program: Graphics

Concept – ”Lt. Michael ‘Lynch’ Casey”

My improved thumbnail and the concept of my insane, one-armed gunman; Lt. Michael ‘Lynch’ Casey.

/ Comments Off on Concept – ”Lt. Michael ‘Lynch’ Casey”
Program: Graphics