Daily Archives: November 25, 2015
Working Arena Mode
This week have been good. I got plenty of work on the second enemy and it is all but implemented now. I also implemented a system for spawning enemies in a wave form with the order and types of enemies dictated by a pre-determined list of variables. Sadly a somewhat crude way.
The second enemy works similarly to the first which finds a player and runs towards it to attack. If no player can be spotted, it instead finds an instance […]
Working Arena Mode
This week have been good. I got plenty of work on the second enemy and it is all but implemented now. I also implemented a system for spawning enemies in a wave form with the order and types of enemies dictated by a pre-determined list of variables. Sadly a somewhat crude way.
The second enemy works similarly to the first which finds a player and runs towards it to attack. If no player can be spotted, it instead finds an instance […]