Daily Archives: November 18, 2015
Making Enemies Appear
Today i did two things, spent 30 minutes activating the functionality for spells to use the player’s target object as goal and also move in the direction of the camera rather than the direction the player character is facing. Second i started implementing functionality for making classes which spawn enemies onto the level.
From the ground up there is first the Enemy itself which is an instance which looks for and attacks the player, this class is simply the blueprint class […]
Making Enemies Appear
Today i did two things, spent 30 minutes activating the functionality for spells to use the player’s target object as goal and also move in the direction of the camera rather than the direction the player character is facing. Second i started implementing functionality for making classes which spawn enemies onto the level.
From the ground up there is first the Enemy itself which is an instance which looks for and attacks the player, this class is simply the blueprint class […]