Daily Archives: September 28, 2015

House Wars – Dev. Post 01

I’ve started working on the serious game House Wars (name not final) a game about banks, loans, house prices and how all of those are connected.

Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.

Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]

/ Comments Off on House Wars – Dev. Post 01
Program: Programming

House Wars – Dev. Post 01

I’ve started working on the serious game House Wars (name not final) a game about banks, loans, house prices and how all of those are connected.

Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.

Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]

/ Comments Off on House Wars – Dev. Post 01
Program: Programming

New Course!

Hi again!I’ve done it again! I’ve singed up for another course! This time, I’m working with a mate of mine, same mate with whom I wrote the thesis with!So this weeks to do list is a bit messy, I have lots of course work I need to get done as well as … – Läs hela inlägget här

/ Comments Off on New Course!
Program: Graphics

New Course!

Hi again!I’ve done it again! I’ve singed up for another course! This time, I’m working with a mate of mine, same mate with whom I wrote the thesis with!So this weeks to do list is a bit messy, I have lots of course work I need to get done as well as … – Läs hela inlägget här

/ Comments Off on New Course!
Program: Graphics

Game design in practise – MVP

So as I’ve told you I’m going to make this figurine table top board game called Worlds at War. This post is about what the product itself will include when shipped in minimum product development state, but also what I would like it to be, and what we plan for the future.
 
This is the minimum requirements to have a playable game that we must develop. We will reach further than this, but this is the absolute minimum state of Worlds […]

/ Comments Off on Game design in practise – MVP
Program: Graphics

Game design in practise – MVP

So as I’ve told you I’m going to make this figurine table top board game called Worlds at War. This post is about what the product itself will include when shipped in minimum product development state, but also what I would like it to be, and what we plan for the future.
 
This is the minimum requirements to have a playable game that we must develop. We will reach further than this, but this is the absolute minimum state of Worlds […]

/ Comments Off on Game design in practise – MVP
Program: Graphics

Dreamhackathon Weekend!

This weekend was quite hectic. I participated in a 24 hour game jam at Dreamhack Stockholm and had a blast! I met people from great companies and really interesting random developers. We did not win any prizes but i gained a lot of experience. The theme was “materials re imagined”. We ended up with a vs, side view, racing game.
You played as two very fat and bouncing chameleons competing against one another. The goal was to change between 3 materials, […]

/ Comments Off on Dreamhackathon Weekend!
Program: Graphics

Dreamhackathon Weekend!

This weekend was quite hectic. I participated in a 24 hour game jam at Dreamhack Stockholm and had a blast! I met people from great companies and really interesting random developers. We did not win any prizes but i gained a lot of experience. The theme was “materials re imagined”. We ended up with a vs, side view, racing game.
You played as two very fat and bouncing chameleons competing against one another. The goal was to change between 3 materials, […]

/ Comments Off on Dreamhackathon Weekend!
Program: Graphics