Daily Archives: September 27, 2015
Another year another project
This post is long overdue and should have been done several weeks ago, but what i’m gonna talk about is the coming projects that i will be working on.
First of me and the guys that have been working on Naar before summer will continue on the project to make a better demo version where we will implement the story into it to give you a taste of what is to come after when we make the whole game. Right now […]
Another year another project
This post is long overdue and should have been done several weeks ago, but what i’m gonna talk about is the coming projects that i will be working on.
First of me and the guys that have been working on Naar before summer will continue on the project to make a better demo version where we will implement the story into it to give you a taste of what is to come after when we make the whole game. Right now […]
Game Design In Practice
This term I’m doing a course in practical game design! for this course we are going to develop a game, or to be more correct in line with the teachings of the course, a product. This product is then for a passing grade supposed to be released to a guaranteed audience. During development the team needs to use their target audience feedback and needs in order to shape a product that fits their needs and market it according to that […]
Game Design In Practice
This term I’m doing a course in practical game design! for this course we are going to develop a game, or to be more correct in line with the teachings of the course, a product. This product is then for a passing grade supposed to be released to a guaranteed audience. During development the team needs to use their target audience feedback and needs in order to shape a product that fits their needs and market it according to that […]
Pumpkin Boy
Bet you thought I wouldn’t update this week?
I’ve just been a bit busy and haven’t had time until now!
In our 3D class we’ve continued working with our models and I have to say I’m a lot more pleased with mine now than I was a week ago. This is what it looks like now:
The dimensions are more accurate and there aren’t any topology errors. The final tris count is 2988, and the maximum that we had to work with […]
Pumpkin Boy
Bet you thought I wouldn’t update this week?
I’ve just been a bit busy and haven’t had time until now!
In our 3D class we’ve continued working with our models and I have to say I’m a lot more pleased with mine now than I was a week ago. This is what it looks like now:
The dimensions are more accurate and there aren’t any topology errors. The final tris count is 2988, and the maximum that we had to work with […]