Daily Archives: July 9, 2015
Thoughts on AI programming
One course that I had during this spring semester was called Game Programming V, where the main focus was on AI theory and programming.
There was a lot of new theory during this course, but it was useful nonetheless. It covered both simpler for of AI like path-finding (using A* and similar techniques) and decision trees as well as more complex forms of AI like neural networks. This is a lot to talk about in just one blog post, but if […]
Thoughts on AI programming
One course that I had during this spring semester was called Game Programming V, where the main focus was on AI theory and programming.
There was a lot of new theory during this course, but it was useful nonetheless. It covered both simpler for of AI like path-finding (using A* and similar techniques) and decision trees as well as more complex forms of AI like neural networks. This is a lot to talk about in just one blog post, but if […]