Daily Archives: July 26, 2014
Summer Programming 2014 – Dev. Post 22
Y’know, at the middle of the week I thought that I had been too optimistic in how much I could do wiht all the glitches and the problems I had with the Level Manager, but it all worked out okay.
I completed the high-score system, now the player can save a single high-score in the game. I was thinking about adding a list, but I don’t really have the energy to do that, also it doesn’t feel all that important […]
Summer Programming 2014 – Dev. Post 22
Y’know, at the middle of the week I thought that I had been too optimistic in how much I could do wiht all the glitches and the problems I had with the Level Manager, but it all worked out okay.
I completed the high-score system, now the player can save a single high-score in the game. I was thinking about adding a list, but I don’t really have the energy to do that, also it doesn’t feel all that important […]
Summer Programming 2014 – Dev. Post 21
I don’t have access to my internet right now, so this one will be posted later.
I finished the Level Manager, it took longer than expected but it’s done. One of the main problems came right after it was done; apparently there was a glitch that made it so that there were empty hitboxes for some reason. I’m not entirely sure about what caused it but I patched it so that it no longer is an issue.
I also enabled a […]
Summer Programming 2014 – Dev. Post 21
I don’t have access to my internet right now, so this one will be posted later.
I finished the Level Manager, it took longer than expected but it’s done. One of the main problems came right after it was done; apparently there was a glitch that made it so that there were empty hitboxes for some reason. I’m not entirely sure about what caused it but I patched it so that it no longer is an issue.
I also enabled a […]