Daily Archives: March 16, 2014
Level Design, Part 1
The first part on our level design course was to alone or in a group of two create a level in the Knytt engine, the purpose of the level was environmental storytelling and therefor no text or introduction was allowed more than the name of the game. I was working together with a programmer and together we came up with a good story (in our opinions). Here is a piece from my report describing some thought throw-out the proses and […]
Level Design, Part 1
The first part on our level design course was to alone or in a group of two create a level in the Knytt engine, the purpose of the level was environmental storytelling and therefor no text or introduction was allowed more than the name of the game. I was working together with a programmer and together we came up with a good story (in our opinions). Here is a piece from my report describing some thought throw-out the proses and […]