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WEEK #7 – BIG GAME PROJECT – FINAL & GGC

Hey guys!
This is the blogpost for this week! And almost the final blog post. I will probably do one more after GGC with some pictures. So GGC (Gotland Game Conference) is here. What have I done this week? Practically everything. I have been updating the game visually with UI and animated textures. Besides that I have been doing some producer related work. I applied to SGA (Swedish Game Awards) with our game.
So for the UI, I have been updating some […]

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Program: Graphics

WEEK #7 – BIG GAME PROJECT – FINAL & GGC

Hey guys!
This is the blogpost for this week! And almost the final blog post. I will probably do one more after GGC with some pictures. So GGC (Gotland Game Conference) is here. What have I done this week? Practically everything. I have been updating the game visually with UI and animated textures. Besides that I have been doing some producer related work. I applied to SGA (Swedish Game Awards) with our game.
So for the UI, I have been updating some […]

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Program: Graphics

WEEK #6 – BIG GAME PROJECT – BETA WEEK!

Hey guys!
I am sorry for not writing last week, I have been so busy and I kind of pushed it away and forgot about it. So this weekend I will write two blog posts, one for last weeks work, and one for this week. Lets start with last week!
So what have I done the past week? I have mostly been doing all-around work. Basically everything was implemented art wise. Mostly the UI needed rework, and I worked with making some […]

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Program: Graphics

WEEK #6 – BIG GAME PROJECT – BETA WEEK!

Hey guys!
I am sorry for not writing last week, I have been so busy and I kind of pushed it away and forgot about it. So this weekend I will write two blog posts, one for last weeks work, and one for this week. Lets start with last week!
So what have I done the past week? I have mostly been doing all-around work. Basically everything was implemented art wise. Mostly the UI needed rework, and I worked with making some […]

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Program: Graphics

WEEK #6 – BIG GAME PROJECT – BETA WEEK!

Hey guys!
I am sorry for not writing last week, I have been so busy and I kind of pushed it away and forgot about it. So this weekend I will write two blog posts, one for last weeks work, and one for this week. Lets start with last week!
So what have I done the past week? I have mostly been doing all-around work. Basically everything was implemented art wise. Mostly the UI needed rework, and I worked with making some […]

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Program: Graphics

WEEK #6 – BIG GAME PROJECT – BETA WEEK!

Hey guys!
I am sorry for not writing last week, I have been so busy and I kind of pushed it away and forgot about it. So this weekend I will write two blog posts, one for last weeks work, and one for this week. Lets start with last week!
So what have I done the past week? I have mostly been doing all-around work. Basically everything was implemented art wise. Mostly the UI needed rework, and I worked with making some […]

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Program: Graphics

WEEK #3 – BIG GAME PROJECT – LOGO

Hey guys whats up!
So this week has been intense. Next week we have our Alpha deadline, and this friday we had playtesting with the rest of our class. That was more or less our first deadline to have something playable. I think we managed to do very well, even though we had a couple of bugs, the game is finally shaping up to something we visualized in the pre production phase.
So what have I done this week? Well first I […]

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Program: Graphics

WEEK #3 – BIG GAME PROJECT – LOGO

Hey guys whats up!
So this week has been intense. Next week we have our Alpha deadline, and this friday we had playtesting with the rest of our class. That was more or less our first deadline to have something playable. I think we managed to do very well, even though we had a couple of bugs, the game is finally shaping up to something we visualized in the pre production phase.
So what have I done this week? Well first I […]

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Program: Graphics

WEEK #3 – BIG GAME PROJECT – LOGO

Hey guys whats up!
So this week has been intense. Next week we have our Alpha deadline, and this friday we had playtesting with the rest of our class. That was more or less our first deadline to have something playable. I think we managed to do very well, even though we had a couple of bugs, the game is finally shaping up to something we visualized in the pre production phase.
So what have I done this week? Well first I […]

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Program: Graphics

WEEK #3 – BIG GAME PROJECT – LOGO

Hey guys whats up!
So this week has been intense. Next week we have our Alpha deadline, and this friday we had playtesting with the rest of our class. That was more or less our first deadline to have something playable. I think we managed to do very well, even though we had a couple of bugs, the game is finally shaping up to something we visualized in the pre production phase.
So what have I done this week? Well first I […]

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Program: Graphics

WEEK #2 – BIG GAME PROJECT – VISUALS

Hi again people!
This has been kind of a slow week for me. A couple of other assignments came in between and had to be taken care of. I started out this week by continuing doing high resolution models for the environment.
Halfway through something hit me. The art style we had for our game, the visuals we had for our game, did not say anywhere that you were playing as an AI. We had no visual indicators that showed or explained […]

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Program: Graphics

WEEK #2 – BIG GAME PROJECT – VISUALS

Hi again people!
This has been kind of a slow week for me. A couple of other assignments came in between and had to be taken care of. I started out this week by continuing doing high resolution models for the environment.
Halfway through something hit me. The art style we had for our game, the visuals we had for our game, did not say anywhere that you were playing as an AI. We had no visual indicators that showed or explained […]

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Program: Graphics

WEEK #2 – BIG GAME PROJECT – VISUALS

Hi again people!
This has been kind of a slow week for me. A couple of other assignments came in between and had to be taken care of. I started out this week by continuing doing high resolution models for the environment.
Halfway through something hit me. The art style we had for our game, the visuals we had for our game, did not say anywhere that you were playing as an AI. We had no visual indicators that showed or explained […]

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Program: Graphics

WEEK #2 – BIG GAME PROJECT – VISUALS

Hi again people!
This has been kind of a slow week for me. A couple of other assignments came in between and had to be taken care of. I started out this week by continuing doing high resolution models for the environment.
Halfway through something hit me. The art style we had for our game, the visuals we had for our game, did not say anywhere that you were playing as an AI. We had no visual indicators that showed or explained […]

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Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

/ Comments Off on WEEK #1 – BIG GAME PROJECT – START
Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics