Browsing '5SD037': Big Game Project
Big Game Project Week 1
So this week our group started with the production of our first person puzzle game in which you redirect light by rotating mirrors in order to reflect the light in certain directions. Earlier we had decided to use the Unreal Engine 4 to develop our game and prior to this week i had roughly 3-5 hours of experience of working with UE4.
This week i started by prototyping most of the features that would be in the game, i managed to […]
Big Game Project Week 1
So this week our group started with the production of our first person puzzle game in which you redirect light by rotating mirrors in order to reflect the light in certain directions. Earlier we had decided to use the Unreal Engine 4 to develop our game and prior to this week i had roughly 3-5 hours of experience of working with UE4.
This week i started by prototyping most of the features that would be in the game, i managed to […]
First week
This week I’ve been looking at how we can get the networking to work and started working on a start menu so that we can get the different clients to connect to eachother. To test this and to get that to work I started working on a chat room. Right now it’s just a basic chat room so that everyone can talk to each other. It now works, it doesn’t look that good however but it’s just a temporary interface. This week I’ve been looking at how we can get the networking to work and started working on a start menu so that we can get the different clients to connect to eachother. To test this and to get that to work I started working on a chat room. Right now it’s just a basic chat room so that everyone can talk to each other. It now works, it doesn’t look that good however but it’s just a temporary interface.
First week
Big Game Project started!
So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]
Big Game Project started!
So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]