Browsing 'Programming': Posts from Game Design and Programming

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless perspective […]

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Program: Programming

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless perspective […]

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Program: Programming

Learning Video Game Design – Making Board Games

Time for a quick post.
Even though I’m reading two courses about video game design right now, I’m currently tasked with making a board game (in a group) in each course. Why is that? In my opinion, the reason for this is because video games and board games has more stuff in common than most people might think when it comes to the design part of the respective kind of game. For example, if you break down a strategy video games […]

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Program: Programming

Learning Video Game Design – Making Board Games

Time for a quick post.
Even though I’m reading two courses about video game design right now, I’m currently tasked with making a board game (in a group) in each course. Why is that? In my opinion, the reason for this is because video games and board games has more stuff in common than most people might think when it comes to the design part of the respective kind of game. For example, if you break down a strategy video games […]

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Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

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Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

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Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

/ Comments Off on Final Project in Serious Games
Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

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Program: Programming

How to manage a team

Being a lead designer is hard. You have to keep up with both your artists, programmers and keep getting information and try not to sound like a douche when taking everything in.
Jesus that’s hard! We already made a schedule for everything but the sooner we’re done with stuff we find ourself doing more and more just because there is so much new we need to balance into the game. Our first real programming meeting went forward one step with the mechanics […]

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Program: Programming

How to manage a team

Being a lead designer is hard. You have to keep up with both your artists, programmers and keep getting information and try not to sound like a douche when taking everything in.
Jesus that’s hard! We already made a schedule for everything but the sooner we’re done with stuff we find ourself doing more and more just because there is so much new we need to balance into the game. Our first real programming meeting went forward one step with the mechanics […]

/ Comments Off on How to manage a team
Program: Programming

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless […]

/ Comments Off on Serious games boardgame start and Advanced game design Continueation
Program: Programming

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless […]

/ Comments Off on Serious games boardgame start and Advanced game design Continueation
Program: Programming

Suddenly homeworks! also gamejam review.

So we finally got proper home works, which is why i’m taking the time to write this as a way of procrastination. I’ll make sure to make a blog post that the end of the week to write down what I’ve accomplished in the week.
Anyways, last Friday we had the game jam, and boy did we fail. Well sort of at least.
Our game was the space shooter where you couldn’t shoot properly, and there was no ammo count. We ran […]

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Program: Programming

Suddenly homeworks! also gamejam review.

So we finally got proper home works, which is why i’m taking the time to write this as a way of procrastination. I’ll make sure to make a blog post that the end of the week to write down what I’ve accomplished in the week.
Anyways, last Friday we had the game jam, and boy did we fail. Well sort of at least.
Our game was the space shooter where you couldn’t shoot properly, and there was no ammo count. We ran […]

/ Comments Off on Suddenly homeworks! also gamejam review.
Program: Programming

Doom’s Date

Last Friday we had a Game jam, On that game jam we had 7 hours to make a game in the program GameMaker. The game it self should have a connection with two words, for this game jam it was: Everyday, Doom.  So we created Doom’s Date.

art: Spader7
 
Doom’s date is a dating game where the players has to win Dr Doom’s heart. Our game were happily met on the show floor and it won the prize for best interpretation […]

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Program: Programming

Doom’s Date

Last Friday we had a Game jam, On that game jam we had 7 hours to make a game in the program GameMaker. The game it self should have a connection with two words, for this game jam it was: Everyday, Doom.  So we created Doom’s Date.

art: Spader7
 
Doom’s date is a dating game where the players has to win Dr Doom’s heart. Our game were happily met on the show floor and it won the prize for best interpretation […]

/ Comments Off on Doom’s Date
Program: Programming

Board Game System Meeting

Yesterday, we had our first group meeting discussing our board game system that we are going to make.
We decided on our aesthetic goal for it. We wanted the player to experience different emotions of excitement, intense competition and an element of strategy.
I get excited about the challenge in meeting those requirements in the game and I hope that we will be able to make it happen.
When we had discussed the aesthetic goal that we wanted to achieve then we moved […]

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Program: Programming

Board Game System Meeting

Yesterday, we had our first group meeting discussing our board game system that we are going to make.
We decided on our aesthetic goal for it. We wanted the player to experience different emotions of excitement, intense competition and an element of strategy.
I get excited about the challenge in meeting those requirements in the game and I hope that we will be able to make it happen.
When we had discussed the aesthetic goal that we wanted to achieve then we moved […]

/ Comments Off on Board Game System Meeting
Program: Programming

Board Game System Meeting

Yesterday, we had our first group meeting discussing our board game system that we are going to make.
We decided on our aesthetic goal for it. We wanted the player to experience different emotions of excitement, intense competition and an element of strategy.
I get excited about the challenge in meeting those requirements in the game and I hope that we will be able to make it happen.
When we had discussed the aesthetic goal that we wanted to achieve then we moved […]

/ Comments Off on Board Game System Meeting
Program: Programming

Board Game System Meeting

Yesterday, we had our first group meeting discussing our board game system that we are going to make.
We decided on our aesthetic goal for it. We wanted the player to experience different emotions of excitement, intense competition and an element of strategy.
I get excited about the challenge in meeting those requirements in the game and I hope that we will be able to make it happen.
When we had discussed the aesthetic goal that we wanted to achieve then we moved […]

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Program: Programming

“Fun”

Howdy.
There’s one word that keeps reappearing during my studies : “Fun”. What actually constitutes “fun”? Is “fun” objective or just ruled by preferences? I honestly don’t know.
Scott Rogers writes in his book “Level Up! : The guide to great video game design” that he hates “fun”. It’s an innately bad question to ask a game designer if he thinks that his game is “fun”, as he or she can’t possibly know how much “fun” his or her game is. Scott […]

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Program: Programming

“Fun”

Howdy.
There’s one word that keeps reappearing during my studies : “Fun”. What actually constitutes “fun”? Is “fun” objective or just ruled by preferences? I honestly don’t know.
Scott Rogers writes in his book “Level Up! : The guide to great video game design” that he hates “fun”. It’s an innately bad question to ask a game designer if he thinks that his game is “fun”, as he or she can’t possibly know how much “fun” his or her game is. Scott […]

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Program: Programming

Board Game: D-D-D-Duel

Most of the group meet up today to brainstorm the board game the group will make for the final assignment in the “Advanced Game Design” course.
One in the group suggested that we create an game, that does not feel like a traditional board game with dice throwing and statistic planning. The same person also suggested that we create a game that uses the players reactions skill.The others in the group liked the idea, and started to research in similar games […]

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Program: Programming

Board Game: D-D-D-Duel

Most of the group meet up today to brainstorm the board game the group will make for the final assignment in the “Advanced Game Design” course.
One in the group suggested that we create an game, that does not feel like a traditional board game with dice throwing and statistic planning. The same person also suggested that we create a game that uses the players reactions skill.The others in the group liked the idea, and started to research in similar games […]

/ Comments Off on Board Game: D-D-D-Duel
Program: Programming