Browsing 'Graphics': Posts from Game Design and Graphics

WIP 4 – Assignment 3

Today, I have started my second character for the assignment – Jim Broadbent. I will fix the neck and chest and add some asymmetry to the character. I will also flatten out his head which is currently a bit pointy.
ZSpheres:

ZSpheres Mesh:

SDiv1 after projection and symmetry with polyframe:

SDiv7:

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Program: Graphics

WIP 4 – Assignment 3

Today, I have started my second character for the assignment – Jim Broadbent. I will fix the neck and chest and add some asymmetry to the character. I will also flatten out his head which is currently a bit pointy.
ZSpheres:

ZSpheres Mesh:

SDiv1 after projection and symmetry with polyframe:

SDiv7:

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Program: Graphics

WIP 3 – Assignment 3

During this weekend, I have continued to model myself. I have some work left to do if there is time. Adding asymmetry, for example.
SDiv7:

SDiv7 Polyframe:

SDiv1:

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Program: Graphics

WIP 3 – Assignment 3

During this weekend, I have continued to model myself. I have some work left to do if there is time. Adding asymmetry, for example.
SDiv7:

SDiv7 Polyframe:

SDiv1:

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Program: Graphics

WIP 2 – Assignment 3

So this one is myself. I am well aware that the neck and shoulders are way to small and I will fix that. After applying symmetry, the model did not look like me, so I will fix that as well.

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Program: Graphics

WIP 2 – Assignment 3

So this one is myself. I am well aware that the neck and shoulders are way to small and I will fix that. After applying symmetry, the model did not look like me, so I will fix that as well.

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Program: Graphics

Morning Warmup Sketches 14/11-16

My warmup sketches from this morning, can’t really say that there is any difference yet. But doing short 30s or 2 minute sketches do help a lot with loosening up the arm and mind.

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Program: Graphics

Morning Warmup Sketches 14/11-16

My warmup sketches from this morning, can’t really say that there is any difference yet. But doing short 30s or 2 minute sketches do help a lot with loosening up the arm and mind.

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Program: Graphics

Self help app update!

Just a very quick update today, to tell you that I’ve switched the self help app blog from a wordpress to a tumblr, as I thought I would reach more of my target audience there!
You can find the blog here: http://tovasselfhelp.tumblr.com/
This is what the app looks like at the moment:

I’m close to sending out an alpha build of the app, so look forward to that!

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Program: Graphics

Self help app update!

Just a very quick update today, to tell you that I’ve switched the self help app blog from a wordpress to a tumblr, as I thought I would reach more of my target audience there!
You can find the blog here: http://tovasselfhelp.tumblr.com/
This is what the app looks like at the moment:

I’m close to sending out an alpha build of the app, so look forward to that!

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Program: Graphics

Warmup 10/11-16

This morning’s warmup sketches.

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Program: Graphics

Warmup 10/11-16

This morning’s warmup sketches.

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Program: Graphics

Practice 9/11-16

New computer and new everything, some practice sketches from trying to get everything right.

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Program: Graphics

Practice 9/11-16

New computer and new everything, some practice sketches from trying to get everything right.

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Program: Graphics

Warmup Practice 7/11-16

Trying to get into the routine with some more warmup sketches. Think I need to loosen up a bit more and focus on the movement when doing 30s, but that is what the exercise is for. 30s and 2min poses from photos.

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Program: Graphics

Warmup Practice 7/11-16

Trying to get into the routine with some more warmup sketches. Think I need to loosen up a bit more and focus on the movement when doing 30s, but that is what the exercise is for. 30s and 2min poses from photos.

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Program: Graphics

Practise Sketches 01-11-16

Some life drawing sketches from today. Think it really feels that I was away last week and did not have any time to practise. It truly does make a difference when you do it daily. But last week I was in Paris for gameconnection to represent my team, so did not have any time at all to draw.

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Program: Graphics

Practise Sketches 01-11-16

Some life drawing sketches from today. Think it really feels that I was away last week and did not have any time to practise. It truly does make a difference when you do it daily. But last week I was in Paris for gameconnection to represent my team, so did not have any time at all to draw.

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Program: Graphics

Raft: Survival

We finally have a working title for our game! Raft: Survival
Because of our late start, we decided to produce as much basic content as possible. This means our game world is currently filled with objects without textures and in some extent, GUI placeholder art. We have focused on having models and art for all the existing features, so that anyone who plays the game will get a complete and coherent experience of what we have. In addition to models and […]

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Program: Graphics

Raft: Survival

We finally have a working title for our game! Raft: Survival
Because of our late start, we decided to produce as much basic content as possible. This means our game world is currently filled with objects without textures and in some extent, GUI placeholder art. We have focused on having models and art for all the existing features, so that anyone who plays the game will get a complete and coherent experience of what we have. In addition to models and […]

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Program: Graphics

2D3 – Candyland Remastered

Inbetween animation, Zbrush, projects and battling my two old foes – Value and Color, there hasn’t been much time for blog updates but I figured I’d do a quick process art dump for our 2D course.
Our assignment here was to create a fully lit and rendered painting as a faux “screenshot” of a game we’d like to make through the phases of gathering references and thumbnailing, creating a clean lineart, flat colors and basic textures to lighting and rendering.
My idea […]

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Program: Graphics

2D3 – Candyland Remastered

Inbetween animation, Zbrush, projects and battling my two old foes – Value and Color, there hasn’t been much time for blog updates but I figured I’d do a quick process art dump for our 2D course.
Our assignment here was to create a fully lit and rendered painting as a faux “screenshot” of a game we’d like to make through the phases of gathering references and thumbnailing, creating a clean lineart, flat colors and basic textures to lighting and rendering.
My idea […]

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Program: Graphics

Self help app work in progress!

Hello gang! I mentioned in an earlier blog post that I wanted to make an app for self help with depression and anxiety, and that I would have the opportunity to do so during the course Game Design in Practice. However, I had the issue that no one seemed to want to work with me, and I was unable to find a group to join, so all of a sudden I found myself alone.
I debated what to do for a […]

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Program: Graphics

Self help app work in progress!

Hello gang! I mentioned in an earlier blog post that I wanted to make an app for self help with depression and anxiety, and that I would have the opportunity to do so during the course Game Design in Practice. However, I had the issue that no one seemed to want to work with me, and I was unable to find a group to join, so all of a sudden I found myself alone.
I debated what to do for a […]

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Program: Graphics