Browsing 'Graphics': Posts from Game Design and Graphics
Line Art Week
During this whole course I’ve been looking at this weeks description with fear. Make a clean drawing? Me? Ha! No way! But I actually did it, and I’m surprised at the results. Once again I changed my drawing style and I went for a more mature look than last week. It’s got a bit of a Disney feel to it.
It’s been five weeks now and I’ve improved so much already. I could never have imagined being able to draw something […]
Line Art Week
During this whole course I’ve been looking at this weeks description with fear. Make a clean drawing? Me? Ha! No way! But I actually did it, and I’m surprised at the results. Once again I changed my drawing style and I went for a more mature look than last week. It’s got a bit of a Disney feel to it.
It’s been five weeks now and I’ve improved so much already. I could never have imagined being able to draw something […]
University Projects: Lineart!
Well… I haven’t posted anything in a while due to university so im gonna post some of my latest work in the 2d deparment. This was done this week for an assignment in Line-Art. I’ve been working without photoshop or any digital programs to create it and it turned out rather nicely if i can say it myself.
(Line art)
there are some problems with perspective especially with the scissors (they do not look seperated enough) But outside of that I […]
University Projects: Lineart!
Well… I haven’t posted anything in a while due to university so im gonna post some of my latest work in the 2d deparment. This was done this week for an assignment in Line-Art. I’ve been working without photoshop or any digital programs to create it and it turned out rather nicely if i can say it myself.
(Line art)
there are some problems with perspective especially with the scissors (they do not look seperated enough) But outside of that I […]
gästföreläsning
Olof Blomqvist gästföreläser idag och delar med sig av historien bakom skapandet av sitt spel Historia.
gästföreläsning
Olof Blomqvist gästföreläser idag och delar med sig av historien bakom skapandet av sitt spel Historia.
4th Week Of 2D drawing!
This blog as been lacking lately, and I apologize for that.
With our previous course, Game Design, we got the opportunity to reflect on the aspects of design that we learned during class and at home. These reflections have been the root of my previous posts. But during the 2D course, we have mostly been taught different techniques and then practiced them like crazy. But this have not left me reflecting upon what we learned (mostly because it’s very straight forward). […]
4th Week Of 2D drawing!
This blog as been lacking lately, and I apologize for that.
With our previous course, Game Design, we got the opportunity to reflect on the aspects of design that we learned during class and at home. These reflections have been the root of my previous posts. But during the 2D course, we have mostly been taught different techniques and then practiced them like crazy. But this have not left me reflecting upon what we learned (mostly because it’s very straight forward). […]
Hand Practice
Been practicing hand drawings these past few days. Thought I’d share a few samples.
Björn Erik Berndtsson. Graphics and Game Design.
Hand Practice
Been practicing hand drawings these past few days. Thought I’d share a few samples.
Björn Erik Berndtsson. Graphics and Game Design.
Doodle of the day: the case of the missing Nipple.
doodling around. Trying to learn anatomy of the body. it’s really hard. especially with good shaped bodies. it gets easier if your trying to create a larger and rounder person. anyhow. I hope to make progress soon.
Doodle of the day: the case of the missing Nipple.
doodling around. Trying to learn anatomy of the body. it’s really hard. especially with good shaped bodies. it gets easier if your trying to create a larger and rounder person. anyhow. I hope to make progress soon.
Turnaround
Princess Bella (unfortunately without her umbrella)
Weekly Report 2013-12-09
To make a single image of a character in a certain pose and angle is one thing. To create the same character more than one time in a consistent manner is quite another. Even if you do not have to think about making him seem alive, every detail that is not made sure to fit with the other positions at the start come to haunt you later on. Much like the grid, Chinese Whispers tend to appear if you’re not […]
Weekly Report 2013-12-09
To make a single image of a character in a certain pose and angle is one thing. To create the same character more than one time in a consistent manner is quite another. Even if you do not have to think about making him seem alive, every detail that is not made sure to fit with the other positions at the start come to haunt you later on. Much like the grid, Chinese Whispers tend to appear if you’re not […]
References are your friend
I remember a time when I was terrified of using references because it felt like “cheating” or “copying” to me. Then I had that course in life drawing/croquis which made me realize that using references is far more preferable than making things up in your head and pretending that you know what you’re doing when in reality you have no clue at all. Which fits me perfectly because I usually don’t know what I’m doing. This screenshot shows what my […]
References are your friend
I remember a time when I was terrified of using references because it felt like “cheating” or “copying” to me. Then I had that course in life drawing/croquis which made me realize that using references is far more preferable than making things up in your head and pretending that you know what you’re doing when in reality you have no clue at all. Which fits me perfectly because I usually don’t know what I’m doing. This screenshot shows what my […]
Character Turnaround
This week we were told to make turnarounds of our characters from four different directions. The tough part in this assignment was trying to keep the proportions exactly the same on all the sides, but I think this experience will be useful for future work in 3D.
Character Turnaround
This week we were told to make turnarounds of our characters from four different directions. The tough part in this assignment was trying to keep the proportions exactly the same on all the sides, but I think this experience will be useful for future work in 3D.
Charging! … Clear!
Wow! I’m really bad at updating this blog… Well, lets try reviving this lovely piece of ass with some freshly baked content.
The past month has been nothing but pen on paper. The 2D-Graphics course has been main focus and I have learned more this month than what I ever did in the aesthetic courses during elementary- and high school. And, boy, has it been fun. I love this course. Even though I want to put my focus on level design […]
Charging! … Clear!
Wow! I’m really bad at updating this blog… Well, lets try reviving this lovely piece of ass with some freshly baked content.
The past month has been nothing but pen on paper. The 2D-Graphics course has been main focus and I have learned more this month than what I ever did in the aesthetic courses during elementary- and high school. And, boy, has it been fun. I love this course. Even though I want to put my focus on level design […]
Turn Around
Just for all to know: my computer and I are friends again!!!
This week assignment: Do a turnaround of your character!
Well, easy explained assignment, pretty hard to do. I did start with doing her facing the camera, so that she doesn’t lose her characteristic lines etc. I then drew lines vertical out from her to get all the directions at the same size. I did also drew her umbrella in to set its size as well.
It was a bit problematic to […]
Turn Around
Just for all to know: my computer and I are friends again!!!
This week assignment: Do a turnaround of your character!
Well, easy explained assignment, pretty hard to do. I did start with doing her facing the camera, so that she doesn’t lose her characteristic lines etc. I then drew lines vertical out from her to get all the directions at the same size. I did also drew her umbrella in to set its size as well.
It was a bit problematic to […]