Author Archives: Ulf Benjaminsson
Alumni Days 2017
These are the Alumni Days for the Department of Game Design. Our amazing former students returns for three days at the end of every year, to share their experiences and insights.
You are welcome to drop in to any talk – we are in the Almedalen Library. Full program available here:
Alumni Days 2017 program
EDIT: (most) presentations are now available on our YouTube-channel! These are the Alumni Days for the Department of Game Design. Our amazing former students returns for three days at the end of every year, to share their experiences and insights. EDIT: (most) presentations are now available on our YouTube-channel!
Have you studied here? Join the Uppsala University Alumn Network. Also consider joining the Facebook
Alumni Days 2017
You are welcome to drop in to any talk – we are in the Almedalen Library. Full program available here:
Alumni Days 2017 program
Have you studied here? Join the Uppsala University Alumn Network. Also consider joining the Facebook
Sweden Game Conference 2017
Brie Code at the Swedish Game Conference 2017
A bunch of us in the GAME Department – Magnus Johansson, Adam Mayes, Jakob Berglund, Ulf Benjaminsson and Danielle Uneus (student rep) – visited the “Sweden” Game Conference in Skövde this week. We went primarily to network and meet friends, old and new. Brie Code – who in large parts was the inspiration for last years’ Gotland Game Conference theme – was there.
As was Åsa Roos, Constance Steinkuehler, […]
Sweden Game Conference 2017
Brie Code at the Swedish Game Conference 2017
A bunch of us in the GAME Department – Magnus Johansson, Adam Mayes, Jakob Berglund, Ulf Benjaminsson and Danielle Uneus (student rep) – visited the “Sweden” Game Conference in Skövde this week. We went primarily to network and meet friends, old and new. Brie Code – who in large parts was the inspiration for last years’ Gotland Game Conference theme – was there.
As was Åsa Roos, Constance Steinkuehler, […]
Recordings are online!
All* the presentations and the Award Ceremony are finally available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live twitter coverage of each talk. Highly recommended!
Platform Pressures and Perils by Chris Franklin
From Porn to Love: Games’ Growing Up! by Doris C. Rusch
Vulvas on the Tablet: Cunt Touch This by […]
Recordings are online!
All* the presentations and the Award Ceremony are finally available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live twitter coverage of each talk. Highly recommended!
Platform Pressures and Perils by Chris Franklin
From Porn to Love: Games’ Growing Up! by Doris C. Rusch
Vulvas on the Tablet: Cunt Touch This by […]
Swedish Game Awards 2017
We’re still busy publishing content from the Gotland Game Conference so this post will be brief: the The Swedish Game Awards took place in Visby this weekend and it was a blast!
The SGA is a national competition for all game educations, and this year our students took home no less than three awards!
Eyes Align – Best Execution in Narrative
Pump The […]
Swedish Game Awards 2017
We’re still busy publishing content from the Gotland Game Conference so this post will be brief: the The Swedish Game Awards took place in Visby this weekend and it was a blast!
The SGA is a national competition for all game educations, and this year our students took home no less than three awards!
Eyes Align – Best Execution in Narrative
Pump The […]
Day 2 in pictures
The second day of the Gotland Game Conference is split in two; with the first part being another day of games and insightful lectures, and the second part being the epic award ceremony and party in the evening. To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2017.
Recordings of all the talks will […]
Day 2 in pictures
The second day of the Gotland Game Conference is split in two; with the first part being another day of games and insightful lectures, and the second part being the epic award ceremony and party in the evening. To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2017.
Recordings of all the talks will […]
GGC 2017, Day 2
The second day of the Gotland Game Conference is split in two; with the first part being another day of games and insightful lectures, and the second part being the epic award ceremony and party in the evening. To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2017.
Recordings of all the talks will […]
GGC 2017, Day 2
The second day of the Gotland Game Conference is split in two; with the first part being another day of games and insightful lectures, and the second part being the epic award ceremony and party in the evening. To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2017.
Recordings of all the talks will […]
Day 1 in pictures
Just a brief update with few pics from the first day of #GGConf2017! It’s been such a blast!
Join us again tomorrow, Tuesday, for:
09:00 – Human Rights in Virtual Worlds
10:00 – Designing games as an expression of grief
11:00 – followed by three hours of games on the show floor (11:00-14:00)!
14:00 – After the final talk by Bonnie Ruberg (14-15) there are just a two more hours to try the games before the show floor is shut down for […]
Day 1 in pictures
Just a brief update with few pics from the first day of #GGConf2017! It’s been such a blast!
Join us again tomorrow, Tuesday, for:
09:00 – Human Rights in Virtual Worlds
10:00 – Designing games as an expression of grief
11:00 – followed by three hours of games on the show floor (11:00-14:00)!
14:00 – After the final talk by Bonnie Ruberg (14-15) there are just a two more hours to try the games before the show floor is shut down for […]
GGC 2017, Day 1
Just a brief update with few pics from the first day of #GGConf2017! It’s been such a blast!
Join us again tomorrow, Tuesday, for:
09:00 – Human Rights in Virtual Worlds
10:00 – Designing games as an expression of grief
11:00 – followed by three hours of games on the show floor (11:00-14:00)!
14:00 – After the final talk by Bonnie Ruberg (14-15) there are just a two more hours to try the games before the show floor is shut down for […]
GGC 2017, Day 1
Just a brief update with few pics from the first day of #GGConf2017! It’s been such a blast!
Join us again tomorrow, Tuesday, for:
09:00 – Human Rights in Virtual Worlds
10:00 – Designing games as an expression of grief
11:00 – followed by three hours of games on the show floor (11:00-14:00)!
14:00 – After the final talk by Bonnie Ruberg (14-15) there are just a two more hours to try the games before the show floor is shut down for […]
Errant Signal, live at the GGC!
YouTube, as a maturing platform, has given us some amazing things! We have channels exploring games culture and social politics, cultural reflection by way of car reviews, games industry consumer rights, sexplanations – all kinds of wonderful, insightful and important content, and we are massive fans of the medium!
A couple of years back we had Super Bunnyhop over to lend his heavy research and journalistic style to the conference. This year […]
Errant Signal, live at the GGC!
YouTube, as a maturing platform, has given us some amazing things! We have channels exploring games culture and social politics, cultural reflection by way of car reviews, games industry consumer rights, sexplanations – all kinds of wonderful, insightful and important content, and we are massive fans of the medium!
A couple of years back we had Super Bunnyhop over to lend his heavy research and journalistic style to the conference. This year […]
Introducing: Doris Rusch
Doris C. Rusch is an assistant professor of game design in the College of Computing and Digital Media’s School of Design where she founded the Play 4 Change lab. Rusch’s work is focused on the theory and practice of creating games that model the “human experience” and focus on mental health issues. Her expertise as a game designer opened her eyes to a new theory, which she discussed in this TED-talk titled, “Why Game Designers are Better Lovers.”
Doris is giving […]
Introducing: Doris Rusch
Doris C. Rusch is an assistant professor of game design in the College of Computing and Digital Media’s School of Design where she founded the Play 4 Change lab. Rusch’s work is focused on the theory and practice of creating games that model the “human experience” and focus on mental health issues. Her expertise as a game designer opened her eyes to a new theory, which she discussed in this TED-talk titled, “Why Game Designers are Better Lovers.”
Doris is giving […]
Introducing: Doris Rusch
Doris C. Rusch is an assistant professor of game design in the College of Computing and Digital Media’s School of Design where she founded the Play 4 Change lab. Rusch’s work is focused on the theory and practice of creating games that model the “human experience” and focus on mental health issues. Her expertise as a game designer opened her eyes to a new theory, which she discussed in this TED-talk titled, “Why Game Designers are Better Lovers.”
Doris is giving […]
Introducing: Doris Rusch
Doris C. Rusch is an assistant professor of game design in the College of Computing and Digital Media’s School of Design where she founded the Play 4 Change lab. Rusch’s work is focused on the theory and practice of creating games that model the “human experience” and focus on mental health issues. Her expertise as a game designer opened her eyes to a new theory, which she discussed in this TED-talk titled, “Why Game Designers are Better Lovers.”
Doris is giving […]