Author Archives: Tony Högye

About Tony Högye

2014  Graphics

Space Shooter Project. Blog 1. Score System

Mole Munch Score System
For this blogpost I am reflecting about the outline for our high-score system. I will begin by providing a quick summary of our game and how it works to create a better understanding of my thought process regarding the score system design.
We are making a game called Mole Munch. In the game the player takes on the role of a mole who resides within a garden. It is set in different levels, with one garden being one […]

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Program: Graphics

Space Shooter Project. Blog 1. Score System

Mole Munch Score System
For this blogpost I am reflecting about the outline for our high-score system. I will begin by providing a quick summary of our game and how it works to create a better understanding of my thought process regarding the score system design.
We are making a game called Mole Munch. In the game the player takes on the role of a mole who resides within a garden. It is set in different levels, with one garden being one […]

/ Comments Off on Space Shooter Project. Blog 1. Score System
Program: Graphics

Psst

lets see if this work… yea

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Program: Graphics

Psst

lets see if this work… yea

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Program: Graphics

Yea

Pssst

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Program: Graphics

Yea

Pssst

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Program: Graphics