Author Archives: Tony Högye
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Space Shooter Project. Blog 1. Score System
Mole Munch Score System
For this blogpost I am reflecting about the outline for our high-score system. I will begin by providing a quick summary of our game and how it works to create a better understanding of my thought process regarding the score system design.
We are making a game called Mole Munch. In the game the player takes on the role of a mole who resides within a garden. It is set in different levels, with one garden being one […]
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Space Shooter Project. Blog 1. Score System
Mole Munch Score System
For this blogpost I am reflecting about the outline for our high-score system. I will begin by providing a quick summary of our game and how it works to create a better understanding of my thought process regarding the score system design.
We are making a game called Mole Munch. In the game the player takes on the role of a mole who resides within a garden. It is set in different levels, with one garden being one […]