Author Archives: Rebecka Nyström
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Project – Week 3
It’s the third week of the project and I continued working on character animation this week.
One of the tasks I had to finish this week was to make an animation of the enemy character walking around with a flashlight. Since I had already done a walking animation for the enemy last week, I just copied that one and added a flashlight.
To create the light from the flashlight was a different matter. There were many ways that you could do […]
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Project – Week 3
It’s the third week of the project and I continued working on character animation this week.
One of the tasks I had to finish this week was to make an animation of the enemy character walking around with a flashlight. Since I had already done a walking animation for the enemy last week, I just copied that one and added a flashlight.
To create the light from the flashlight was a different matter. There were many ways that you could do […]
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Project – Week 3
It’s the third week of the project and I continued working on character animation this week.
One of the tasks I had to finish this week was to make an animation of the enemy character walking around with a flashlight. Since I had already done a walking animation for the enemy last week, I just copied that one and added a flashlight.
To create the light from the flashlight was a different matter. There were many ways that you could do […]
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Project – Week 3
It’s the third week of the project and I continued working on character animation this week.
One of the tasks I had to finish this week was to make an animation of the enemy character walking around with a flashlight. Since I had already done a walking animation for the enemy last week, I just copied that one and added a flashlight.
To create the light from the flashlight was a different matter. There were many ways that you could do […]
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1st & 2nd week of project work
It’s the second week of the game project and even though parts of the team came down with a cold during these two weeks it has worked well.
I got assigned the task of making the idle sprites and first walk animation for the player character and enemy character in this game. Since the game is in top-down perspective I had to look around for references from other games and their solutions to the top-down graphic problem before working.
It’s very difficult […]
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1st & 2nd week of project work
It’s the second week of the game project and even though parts of the team came down with a cold during these two weeks it has worked well.
I got assigned the task of making the idle sprites and first walk animation for the player character and enemy character in this game. Since the game is in top-down perspective I had to look around for references from other games and their solutions to the top-down graphic problem before working.
It’s very difficult […]
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1st & 2nd week of project work
It’s the second week of the game project and even though parts of the team came down with a cold during these two weeks it has worked well.
I got assigned the task of making the idle sprites and first walk animation for the player character and enemy character in this game. Since the game is in top-down perspective I had to look around for references from other games and their solutions to the top-down graphic problem before working.
It’s very difficult […]
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1st & 2nd week of project work
It’s the second week of the game project and even though parts of the team came down with a cold during these two weeks it has worked well.
I got assigned the task of making the idle sprites and first walk animation for the player character and enemy character in this game. Since the game is in top-down perspective I had to look around for references from other games and their solutions to the top-down graphic problem before working.
It’s very difficult […]