Author Archives: Pontus Hassis
Week 3 of Spelutveckling, introduktion. Mapdesign
This week I have mainly worked on the game design document, but I also created this first draft of the map layout.
In this layout there are four types of squares, the white squares being the space that the player and NPCs can navigate, the blue squares being the spawn points of the enemy NPCs, green squares being impassable and the red square being the location of the life tree that the player has to protect.
Lets analyze the map from […]
Week 3 of Spelutveckling, introduktion. Mapdesign
This week I have mainly worked on the game design document, but I also created this first draft of the map layout.
In this layout there are four types of squares, the white squares being the space that the player and NPCs can navigate, the blue squares being the spawn points of the enemy NPCs, green squares being impassable and the red square being the location of the life tree that the player has to protect.
Lets analyze the map from […]
Week 1 and 2 of Introduction to Game Development
At the moment of writing, we have reached the end of the second week of Introduction to Game Development.
During these weeks, me and my team have chosen a game to develop, writen a scrum plan and started working on the design document.
The Game and the team:
Me and my team chose the game “Green Warden”, a top down (faux isometric) tower defense game where the player also controls an avatar that can join in the fight. The game has a mechanic […]
Week 1 and 2 of Introduction to Game Development
At the moment of writing, we have reached the end of the second week of Introduction to Game Development.
During these weeks, me and my team have chosen a game to develop, writen a scrum plan and started working on the design document.
The Game and the team:
Me and my team chose the game “Green Warden”, a top down (faux isometric) tower defense game where the player also controls an avatar that can join in the fight. The game has a mechanic […]
The Blog is Up, This is Me!
This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]
The Blog is Up, This is Me!
This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]
The Blog is Up, This is Me!
This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]
The Blog is Up, This is Me!
This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]