Author Archives: Philip Karlsson

Second playtest and final Public session

During my silent weeks we had two more public events tied to our Advanced game design board game. the first of these two was a regular playtest to receive feedback on our game. If you are not familiar to our board game please read this (link to our board game blog). We found out that people thought that it was too hard to win the game because everyone would always call on a players last card. So in order […]

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Program: Programming

Second playtest and final Public session

During my silent weeks we had two more public events tied to our Advanced game design board game. the first of these two was a regular playtest to receive feedback on our game. If you are not familiar to our board game please read this (link to our board game blog). We found out that people thought that it was too hard to win the game because everyone would always call on a players last card. So in order […]

/ Comments Off on Second playtest and final Public session
Program: Programming

Second playtest and final Public session

During my silent weeks we had two more public events tied to our Advanced game design board game. the first of these two was a regular playtest to receive feedback on our game. If you are not familiar to our board game please read this (link to our board game blog). We found out that people thought that it was too hard to win the game because everyone would always call on a players last card. So in order […]

/ Comments Off on Second playtest and final Public session
Program: Programming

Second playtest and final Public session

During my silent weeks we had two more public events tied to our Advanced game design board game. the first of these two was a regular playtest to receive feedback on our game. If you are not familiar to our board game please read this (link to our board game blog). We found out that people thought that it was too hard to win the game because everyone would always call on a players last card. So in order […]

/ Comments Off on Second playtest and final Public session
Program: Programming

Doom’s Date, small update.

I just want remind people that Doom’s Date is on it’s way and we had a quite Important meeting on the programming side of it today. So now when everything starts to get planned hopefully the list of work will decrease at a faster rate and you will soon be able to enjoy Dr Doom’s company 😀

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Program: Programming

Doom’s Date, small update.

I just want remind people that Doom’s Date is on it’s way and we had a quite Important meeting on the programming side of it today. So now when everything starts to get planned hopefully the list of work will decrease at a faster rate and you will soon be able to enjoy Dr Doom’s company 😀

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Program: Programming

Serious board game the start!

So during the week my serious game group have been working on a concept document for serious board game. So far we are just on a concept level, but next week we will start to prototype it 🙂
The board game is supposed to enlighten the problem with Sweden’s long wait time at emergency rooms. At the moment we are planning a co-op game where the players get to play nurses at a hospitals emergency department. That is all I’m going […]

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Program: Programming

Serious board game the start!

So during the week my serious game group have been working on a concept document for serious board game. So far we are just on a concept level, but next week we will start to prototype it 🙂
The board game is supposed to enlighten the problem with Sweden’s long wait time at emergency rooms. At the moment we are planning a co-op game where the players get to play nurses at a hospitals emergency department. That is all I’m going […]

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Program: Programming

The first public testing

Last Thursday we had our first public play-test of our game. It went well, almost too well. We got our prototype to work at an acceptable level about one hour before the public testing started. we got some nice feedback from the testing and now we are going to develop it further. But what is the game my group works on? Well It’s a card game where the players have to bluff their way to victory. I don’t want to […]

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Program: Programming

The first public testing

Last Thursday we had our first public play-test of our game. It went well, almost too well. We got our prototype to work at an acceptable level about one hour before the public testing started. we got some nice feedback from the testing and now we are going to develop it further. But what is the game my group works on? Well It’s a card game where the players have to bluff their way to victory. I don’t want to […]

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Program: Programming

Doom’s Date, small update.

I just want remind people that Doom’s Date is on it’s way and we had a quite Important meeting on the programming side of it today. So now when everything starts to get planned hopefully the list of work will decrease at a faster rate and you will soon be able to enjoy Dr Doom’s company 😀

/ Comments Off on Doom’s Date, small update.
Program: Programming

Doom’s Date, small update.

I just want remind people that Doom’s Date is on it’s way and we had a quite Important meeting on the programming side of it today. So now when everything starts to get planned hopefully the list of work will decrease at a faster rate and you will soon be able to enjoy Dr Doom’s company 😀

/ Comments Off on Doom’s Date, small update.
Program: Programming

Serious board game the start!

So during the week my serious game group have been working on a concept document for serious board game. So far we are just on a concept level, but next week we will start to prototype it 🙂
The board game is supposed to enlighten the problem with Sweden’s long wait time at emergency rooms. At the moment we are planning a co-op game where the players get to play nurses at a hospitals emergency department. That is all I’m going […]

/ Comments Off on Serious board game the start!
Program: Programming

Serious board game the start!

So during the week my serious game group have been working on a concept document for serious board game. So far we are just on a concept level, but next week we will start to prototype it 🙂
The board game is supposed to enlighten the problem with Sweden’s long wait time at emergency rooms. At the moment we are planning a co-op game where the players get to play nurses at a hospitals emergency department. That is all I’m going […]

/ Comments Off on Serious board game the start!
Program: Programming

The first public testing

Last Thursday we had our first public play-test of our game. It went well, almost too well. We got our prototype to work at an acceptable level about one hour before the public testing started. we got some nice feedback from the testing and now we are going to develop it further. But what is the game my group works on? Well It’s a card game where the players have to bluff their way to victory. I don’t want to […]

/ Comments Off on The first public testing
Program: Programming

The first public testing

Last Thursday we had our first public play-test of our game. It went well, almost too well. We got our prototype to work at an acceptable level about one hour before the public testing started. we got some nice feedback from the testing and now we are going to develop it further. But what is the game my group works on? Well It’s a card game where the players have to bluff their way to victory. I don’t want to […]

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Program: Programming

Doom’s Date

Last Friday we had a Game jam, On that game jam we had 7 hours to make a game in the program GameMaker. The game it self should have a connection with two words, for this game jam it was: Everyday, Doom.  So we created Doom’s Date.

art: Spader7
 
Doom’s date is a dating game where the players has to win Dr Doom’s heart. Our game were happily met on the show floor and it won the prize for best interpretation […]

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Program: Programming

Doom’s Date

Last Friday we had a Game jam, On that game jam we had 7 hours to make a game in the program GameMaker. The game it self should have a connection with two words, for this game jam it was: Everyday, Doom.  So we created Doom’s Date.

art: Spader7
 
Doom’s date is a dating game where the players has to win Dr Doom’s heart. Our game were happily met on the show floor and it won the prize for best interpretation […]

/ Comments Off on Doom’s Date
Program: Programming

I don’t get it

So I started two pages to represent two courses. I want them to be shown like posts but apparently the pages are not used as a form of categorizing system for posts but just wall of texts? Am I just using them wrong? Anyway until I figure it all out  people have to go into my different pages to see what I’m up to.. 🙁

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Program: Programming

I don’t get it

So I started two pages to represent two courses. I want them to be shown like posts but apparently the pages are not used as a form of categorizing system for posts but just wall of texts? Am I just using them wrong? Anyway until I figure it all out  people have to go into my different pages to see what I’m up to.. 🙁

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Program: Programming

So it begins

So I’m starting my blog for real now. What that means is that I’m going to write about my University courses and some of my private projects and thoughts. It will all be connected to Game design and games overall. So expects some of that and a lot of grammer and spelling errors 😀

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Program: Programming

So it begins

So I’m starting my blog for real now. What that means is that I’m going to write about my University courses and some of my private projects and thoughts. It will all be connected to Game design and games overall. So expects some of that and a lot of grammer and spelling errors 😀

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Program: Programming