Author Archives: Ladbon Svampbob

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

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Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

What Six Months Look Like If You Have Been Busy

So I promised an explanation on what I did the weeks before the deadline and how the project went as a whole. I will try to include as much pedagogic help as possible but this will be a read and not a kindergarten post.
 
Last time I posted I was working on a title named . I’ve been working as a practice lead designer position on a six man team. I had worked with this team before and I felt we […]

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Program: Programming

What Six Months Look Like If You Have Been Busy

So I promised an explanation on what I did the weeks before the deadline and how the project went as a whole. I will try to include as much pedagogic help as possible but this will be a read and not a kindergarten post.
 
Last time I posted I was working on a title named . I’ve been working as a practice lead designer position on a six man team. I had worked with this team before and I felt we […]

/ Comments Off on What Six Months Look Like If You Have Been Busy
Program: Programming

What Six Months Look Like If You Have Been Busy

So I promised an explanation on what I did the weeks before the deadline and how the project went as a whole. I will try to include as much pedagogic help as possible but this will be a read and not a kindergarten post.
 
Last time I posted I was working on a title named . I’ve been working as a practice lead designer position on a six man team. I had worked with this team before and I felt we […]

/ Comments Off on What Six Months Look Like If You Have Been Busy
Program: Programming

What Six Months Look Like If You Have Been Busy

So I promised an explanation on what I did the weeks before the deadline and how the project went as a whole. I will try to include as much pedagogic help as possible but this will be a read and not a kindergarten post.
 
Last time I posted I was working on a title named . I’ve been working as a practice lead designer position on a six man team. I had worked with this team before and I felt we […]

/ Comments Off on What Six Months Look Like If You Have Been Busy
Program: Programming

Last HUD Improvement.

This week for me is writing the stats HUD in customize. This is where you read all Arianas stats and current score when you are in customize menu. 
It was simple here cause I was only working with one class: CustomizeState.h/cpp. I created the formula which had to keep checking which current weapon you have to write the name so a integer Current_Truck; and just pepper it in our if’s that check whenever you press upgrade. A pretty simple task really. […]

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Program: Programming

Last HUD Improvement.

This week for me is writing the stats HUD in customize. This is where you read all Arianas stats and current score when you are in customize menu. 
It was simple here cause I was only working with one class: CustomizeState.h/cpp. I created the formula which had to keep checking which current weapon you have to write the name so a integer Current_Truck; and just pepper it in our if’s that check whenever you press upgrade. A pretty simple task really. […]

/ Comments Off on Last HUD Improvement.
Program: Programming

Last HUD Improvement.

This week for me is writing the stats HUD in customize. This is where you read all Arianas stats and current score when you are in customize menu. 
It was simple here cause I was only working with one class: CustomizeState.h/cpp. I created the formula which had to keep checking which current weapon you have to write the name so a integer Current_Truck; and just pepper it in our if’s that check whenever you press upgrade. A pretty simple task really. […]

/ Comments Off on Last HUD Improvement.
Program: Programming

Last HUD Improvement.

This week for me is writing the stats HUD in customize. This is where you read all Arianas stats and current score when you are in customize menu. 
It was simple here cause I was only working with one class: CustomizeState.h/cpp. I created the formula which had to keep checking which current weapon you have to write the name so a integer Current_Truck; and just pepper it in our if’s that check whenever you press upgrade. A pretty simple task really. […]

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Program: Programming

I want to be the best

This weeks artifact have been high score.
Our game is nearing it’s end stage and we are moving into a full feature freeze and going into balancing soon. Our group have almost finished a survival wave based top down shooter called at the moment -something something road-. You take control of a young woman named Ariana. A traveling saleswoman that have to defend herself from bandits during trips. Set in a spaghetti western steam punk world near India she defends from […]

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Program: Programming

I want to be the best

This weeks artifact have been high score.
Our game is nearing it’s end stage and we are moving into a full feature freeze and going into balancing soon. Our group have almost finished a survival wave based top down shooter called at the moment -something something road-. You take control of a young woman named Ariana. A traveling saleswoman that have to defend herself from bandits during trips. Set in a spaghetti western steam punk world near India she defends from […]

/ Comments Off on I want to be the best
Program: Programming

I want to be the best

This weeks artifact have been high score.
Our game is nearing it’s end stage and we are moving into a full feature freeze and going into balancing soon. Our group have almost finished a survival wave based top down shooter called at the moment -something something road-. You take control of a young woman named Ariana. A traveling saleswoman that have to defend herself from bandits during trips. Set in a spaghetti western steam punk world near India she defends from […]

/ Comments Off on I want to be the best
Program: Programming

I want to be the best

This weeks artifact have been high score.
Our game is nearing it’s end stage and we are moving into a full feature freeze and going into balancing soon. Our group have almost finished a survival wave based top down shooter called at the moment -something something road-. You take control of a young woman named Ariana. A traveling saleswoman that have to defend herself from bandits during trips. Set in a spaghetti western steam punk world near India she defends from […]

/ Comments Off on I want to be the best
Program: Programming

Animation in my nation

So another week has past, another artifact accomplished and perfected. A new thing has been learned this week. animations.
if you haven’t been paying attention in school I guess I’ll go over the basics. You create a class that allows itself to have a string of pictures. These depicts an animation and you line them up perfectly and in order. You take all of these images and load them into the program as just ONE image. You then created small frames […]

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Program: Programming

Animation in my nation

So another week has past, another artifact accomplished and perfected. A new thing has been learned this week. animations.
if you haven’t been paying attention in school I guess I’ll go over the basics. You create a class that allows itself to have a string of pictures. These depicts an animation and you line them up perfectly and in order. You take all of these images and load them into the program as just ONE image. You then created small frames […]

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Program: Programming

Animation in my nation

So another week has past, another artifact accomplished and perfected. A new thing has been learned this week. animations.
if you haven’t been paying attention in school I guess I’ll go over the basics.
You create a class that allows itself to have a string of pictures.
These depicts an animation and you line them up perfectly and in order.
You take all of these images and load them into the program as just ONE image.
You then created small frames of where you want […]

/ Comments Off on Animation in my nation
Program: Programming

Animation in my nation

So another week has past, another artifact accomplished and perfected. A new thing has been learned this week. animations.
if you haven’t been paying attention in school I guess I’ll go over the basics.
You create a class that allows itself to have a string of pictures.
These depicts an animation and you line them up perfectly and in order.
You take all of these images and load them into the program as just ONE image.
You then created small frames of where you want […]

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Program: Programming

Houston we have reached foul circle

So lets try to listen to my comments and learn from them! I will now try to write about artifacts rather than talk about every decision and achievement in programming I’ve done.
This week have been actually pretty effective. I’ve been working these past weeks a lot with states to understand and following my classmates advice
-if you want to do it, do it everywhere
So during the week I’ve been working on getting a pause state going so you can orientate to […]

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Program: Programming

Houston we have reached foul circle

So lets try to listen to my comments and learn from them! I will now try to write about artifacts rather than talk about every decision and achievement in programming I’ve done.
This week have been actually pretty effective. I’ve been working these past weeks a lot with states to understand and following my classmates advice
-if you want to do it, do it everywhere
So during the week I’ve been working on getting a pause state going so you can orientate to […]

/ Comments Off on Houston we have reached foul circle
Program: Programming

Houston we have reached foul circle

So lets try to listen to my comments and learn from them! I will now try to write about artifacts rather than talk about every decision and achievement in programming I’ve done.
This week have been actually pretty effective. I’ve been working these past weeks a lot with states to understand and following my classmates advice
-if you want to do it, do it everywhere
So during the week I’ve been working on getting a pause state going so you can orientate to […]

/ Comments Off on Houston we have reached foul circle
Program: Programming

Houston we have reached foul circle

So lets try to listen to my comments and learn from them! I will now try to write about artifacts rather than talk about every decision and achievement in programming I’ve done.
This week have been actually pretty effective. I’ve been working these past weeks a lot with states to understand and following my classmates advice
-if you want to do it, do it everywhere
So during the week I’ve been working on getting a pause state going so you can orientate to […]

/ Comments Off on Houston we have reached foul circle
Program: Programming