Author Archives: Eva Sokolova
Essay assignment: Impending Doom
Two weeks ago we received our first proper writing assignment in the game analysis course. We were to hand in an essay on a game concept with the theme “Impending Doom”.
This is how the assignment was explained to us:
Our essay had to include descriptions of gameplay and setting.
We had to explain our design decisions and why we thought those were the best.
The essay should focus on gameplay and how the sense of impeding doom was conveyed, not narrative or background.
We had […]
Essay assignment: Impending Doom
Two weeks ago we received our first proper writing assignment in the game analysis course. We were to hand in an essay on a game concept with the theme “Impending Doom”.
This is how the assignment was explained to us:
Our essay had to include descriptions of gameplay and setting.
We had to explain our design decisions and why we thought those were the best.
The essay should focus on gameplay and how the sense of impeding doom was conveyed, not narrative or background.
We had […]
Reverse engineering workshop: Paper Hero
Two and a half weeks ago we had the Reverse Engineering workshop with Adam Mayes. The main take-aways from this workshop for me were:
– Deconstructing a game.
– Practicing paper prototyping.
As with the Ernest Adams-workshop, this one started out with a presentation about the assignment and the subject in general. We got a short introduction to reverse enginering that amongst other brought up that:
Reverse engineering means breaking down a system to it’s building blocks.
Reverse engineering can be used to model the core […]
Reverse engineering workshop: Paper Hero
Two and a half weeks ago we had the Reverse Engineering workshop with Adam Mayes. The main take-aways from this workshop for me were:
– Deconstructing a game.
– Practicing paper prototyping.
As with the Ernest Adams-workshop, this one started out with a presentation about the assignment and the subject in general. We got a short introduction to reverse enginering that amongst other brought up that:
Reverse engineering means breaking down a system to it’s building blocks.
Reverse engineering can be used to model the core […]
Ernest Adams workshop: Call of Beauty
Two weeks earlier (whoo, how time flies!) we had the Ernest Adams “Fundamental Principles of Game Design”-workshop, which served as an interesting first “proper”, structured group-project in the course. This post is a combined re-telling of events and reflections on the project, snuggled up in a heap of TEXT and BULLET LISTS. Enjoy!
The workshop began with a presentation about (amongst other things):
What is a game?
Types of fun in video games.
The components of gameplay.
Types of challenges.
Interweaving narrative and gameplay.
The most important take-aways from […]
Ernest Adams workshop: Call of Beauty
Two weeks earlier (whoo, how time flies!) we had the Ernest Adams “Fundamental Principles of Game Design”-workshop, which served as an interesting first “proper”, structured group-project in the course. This post is a combined re-telling of events and reflections on the project, snuggled up in a heap of TEXT and BULLET LISTS. Enjoy!
The workshop began with a presentation about (amongst other things):
What is a game?
Types of fun in video games.
The components of gameplay.
Types of challenges.
Interweaving narrative and gameplay.
The most important take-aways from […]
Introduction
Hi everyone!
My name is Eva Sokolova and I study, as of this autumn, Game Design and Graphics at Gotland Campus. On this blog I will be posting schoolwork, thoughts, useful links and a doodle or two.
See you around! 🙂
Introduction
Hi everyone!
My name is Eva Sokolova and I study, as of this autumn, Game Design and Graphics at Gotland Campus. On this blog I will be posting schoolwork, thoughts, useful links and a doodle or two.
See you around! 🙂
Introduction
Hi everyone!
My name is Eva Sokolova and I study, as of this autumn, Game Design and Graphics at Gotland Campus. On this blog I will be posting schoolwork, thoughts, useful links and a doodle or two.
See you around! 🙂
Introduction
Hi everyone!
My name is Eva Sokolova and I study, as of this autumn, Game Design and Graphics at Gotland Campus. On this blog I will be posting schoolwork, thoughts, useful links and a doodle or two.
See you around! 🙂