Author Archives: Emelie Teinler
Mechanics Design Progress
This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]
Mechanics Design Progress
This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]
Mechanics Design Progress
This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]
Mechanics Design Progress
This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]
Romeo and Juliet
An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers.
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]
Romeo and Juliet
An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers.
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]
Romeo and Juliet
An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers.
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]
Romeo and Juliet
An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers.
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]
Mechanics Design
Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.
Mechanics Design
Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.
Mechanics Design
Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.
Mechanics Design
Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.
System Testing
Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]
System Testing
Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]
System Testing
Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]
System Testing
Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]
A Serious Game
A serious game. A game where the content is more than entertaining, it is about teaching. I get excited about the idea of possibly designing a serious game but at the same time it’s a scary thought. Finding a great idea for a serious game is going to be hard but I want to do something educational.
I read a text where Bruce Milligan listed “The ten commandments of serious games”. And the one that caught my eye was the seventh […]
A Serious Game
A serious game. A game where the content is more than entertaining, it is about teaching. I get excited about the idea of possibly designing a serious game but at the same time it’s a scary thought. Finding a great idea for a serious game is going to be hard but I want to do something educational.
I read a text where Bruce Milligan listed “The ten commandments of serious games”. And the one that caught my eye was the seventh […]
A Serious Game
A serious game. A game where the content is more than entertaining, it is about teaching. I get excited about the idea of possibly designing a serious game but at the same time it’s a scary thought. Finding a great idea for a serious game is going to be hard but I want to do something educational.
I read a text where Bruce Milligan listed “The ten commandments of serious games”. And the one that caught my eye was the seventh […]
A Serious Game
A serious game. A game where the content is more than entertaining, it is about teaching. I get excited about the idea of possibly designing a serious game but at the same time it’s a scary thought. Finding a great idea for a serious game is going to be hard but I want to do something educational.
I read a text where Bruce Milligan listed “The ten commandments of serious games”. And the one that caught my eye was the seventh […]
Mandatory Testing
This is just a post to see how it will look and see how it works. As stated the mandatory testing post 😀
Mandatory Testing
This is just a post to see how it will look and see how it works. As stated the mandatory testing post 😀
Mandatory Testing
This is just a post to see how it will look and see how it works. As stated the mandatory testing post 😀
Mandatory Testing
This is just a post to see how it will look and see how it works. As stated the mandatory testing post 😀