Author Archives: Christina Ahrén

Death

So it is only one week of the project left and there are not much left to do. This week we have discussed what we should lay focus on this last time. So the only animation we do not have made yet is the death animation. We have three ways for the spy and the guard to die: by getting strangled with the garrote, getting hit with a baton or getting shot with a gun. With this we should need […]

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Program: Graphics

Death

So it is only one week of the project left and there are not much left to do. This week we have discussed what we should lay focus on this last time. So the only animation we do not have made yet is the death animation. We have three ways for the spy and the guard to die: by getting strangled with the garrote, getting hit with a baton or getting shot with a gun. With this we should need […]

/ Comments Off on Death
Program: Graphics

Death

So it is only one week of the project left and there are not much left to do. This week we have discussed what we should lay focus on this last time. So the only animation we do not have made yet is the death animation. We have three ways for the spy and the guard to die: by getting strangled with the garrote, getting hit with a baton or getting shot with a gun. With this we should need […]

/ Comments Off on Death
Program: Graphics

Death

So it is only one week of the project left and there are not much left to do. This week we have discussed what we should lay focus on this last time. So the only animation we do not have made yet is the death animation. We have three ways for the spy and the guard to die: by getting strangled with the garrote, getting hit with a baton or getting shot with a gun. With this we should need […]

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Program: Graphics

Guard running and alerted animation

This week I have continued on the animations. One of the animations I have made this week was a run animation for the guard. This run animation is going to be in the chase state when the guard has detected the spy.
So I started by modifying the walk animation to see how it might look. I did this by removing some frames, but that made it look like the guard was walking really fast. I mixed around a bit with […]

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Program: Graphics

Guard running and alerted animation

This week I have continued on the animations. One of the animations I have made this week was a run animation for the guard. This run animation is going to be in the chase state when the guard has detected the spy.
So I started by modifying the walk animation to see how it might look. I did this by removing some frames, but that made it look like the guard was walking really fast. I mixed around a bit with […]

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Program: Graphics

Guard running and alerted animation

This week I have continued on the animations. One of the animations I have made this week was a run animation for the guard. This run animation is going to be in the chase state when the guard has detected the spy.
So I started by modifying the walk animation to see how it might look. I did this by removing some frames, but that made it look like the guard was walking really fast. I mixed around a bit with […]

/ Comments Off on Guard running and alerted animation
Program: Graphics

Guard running and alerted animation

This week I have continued on the animations. One of the animations I have made this week was a run animation for the guard. This run animation is going to be in the chase state when the guard has detected the spy.
So I started by modifying the walk animation to see how it might look. I did this by removing some frames, but that made it look like the guard was walking really fast. I mixed around a bit with […]

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Program: Graphics

Animations

So this week I’ve made animations. I’ve made guard walk and idle animation and spy walk, idle and sneak animation. I was pleasantly surprised when I realized that it wasn’t as hard and time consuming as I thought. In the beginning of the week I learned how to make the animations into sprite sheets. I think it was so easy because we are doing everything in 64 times 64 squares.
The one I thought was the most fun animation to make […]

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Program: Graphics

Animations

So this week I’ve made animations. I’ve made guard walk and idle animation and spy walk, idle and sneak animation. I was pleasantly surprised when I realized that it wasn’t as hard and time consuming as I thought. In the beginning of the week I learned how to make the animations into sprite sheets. I think it was so easy because we are doing everything in 64 times 64 squares.
The one I thought was the most fun animation to make […]

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Program: Graphics

Animations

So this week I’ve made animations. I’ve made guard walk and idle animation and spy walk, idle and sneak animation. I was pleasantly surprised when I realized that it wasn’t as hard and time consuming as I thought. In the beginning of the week I learned how to make the animations into sprite sheets. I think it was so easy because we are doing everything in 64 times 64 squares.
The one I thought was the most fun animation to make […]

/ Comments Off on Animations
Program: Graphics

Animations

So this week I’ve made animations. I’ve made guard walk and idle animation and spy walk, idle and sneak animation. I was pleasantly surprised when I realized that it wasn’t as hard and time consuming as I thought. In the beginning of the week I learned how to make the animations into sprite sheets. I think it was so easy because we are doing everything in 64 times 64 squares.
The one I thought was the most fun animation to make […]

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Program: Graphics

Still Working.

So this week I was supposed to do the animations but I was still not pleased with the sprites and I was also told that the spy should not have a hat any more. This was decided because there was people that did not understand the hat or something like that. I heard that some thought that it looked like a bicycle helmet and that I can agree with that. The down bumps in the hat looked like the holes […]

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Program: Graphics

Still Working.

So this week I was supposed to do the animations but I was still not pleased with the sprites and I was also told that the spy should not have a hat any more. This was decided because there was people that did not understand the hat or something like that. I heard that some thought that it looked like a bicycle helmet and that I can agree with that. The down bumps in the hat looked like the holes […]

/ Comments Off on Still Working.
Program: Graphics

Still Working.

So this week I was supposed to do the animations but I was still not pleased with the sprites and I was also told that the spy should not have a hat any more. This was decided because there was people that did not understand the hat or something like that. I heard that some thought that it looked like a bicycle helmet and that I can agree with that. The down bumps in the hat looked like the holes […]

/ Comments Off on Still Working.
Program: Graphics

Still Working.

So this week I was supposed to do the animations but I was still not pleased with the sprites and I was also told that the spy should not have a hat any more. This was decided because there was people that did not understand the hat or something like that. I heard that some thought that it looked like a bicycle helmet and that I can agree with that. The down bumps in the hat looked like the holes […]

/ Comments Off on Still Working.
Program: Graphics

The Spy.

In our game you play as a spy. This spy infiltrates the company to obtain the company’s data. The data contains plans and blueprints for technology that is much more superior to the rest of the worlds. The spy is like a modern Robin Hood in the setting of the 1940s with more technology.  The spy steal data from the superior company’s and give the data to less superior companies that make the technology accessible for the common man.
To succeed […]

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Program: Graphics

The Spy.

In our game you play as a spy. This spy infiltrates the company to obtain the company’s data. The data contains plans and blueprints for technology that is much more superior to the rest of the worlds. The spy is like a modern Robin Hood in the setting of the 1940s with more technology.  The spy steal data from the superior company’s and give the data to less superior companies that make the technology accessible for the common man.
To succeed […]

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Program: Graphics

The Spy.

In our game you play as a spy. This spy infiltrates the company to obtain the company’s data. The data contains plans and blueprints for technology that is much more superior to the rest of the worlds. The spy is like a modern Robin Hood in the setting of the 1940s with more technology.  The spy steal data from the superior company’s and give the data to less superior companies that make the technology accessible for the common man.
To succeed […]

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Program: Graphics

The Spy.

In our game you play as a spy. This spy infiltrates the company to obtain the company’s data. The data contains plans and blueprints for technology that is much more superior to the rest of the worlds. The spy is like a modern Robin Hood in the setting of the 1940s with more technology.  The spy steal data from the superior company’s and give the data to less superior companies that make the technology accessible for the common man.
To succeed […]

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Program: Graphics

The Guard.

In our game the enemy is guards that patrol the building that the spy infiltrate. The guards are equipped with batons and or a gun. They also carry keycards and noisemakers all of these things the spy can obtain by killing the guard. But its difficult to kill the guards since they can hear footsteps if the spy dose not sneak and they got a line of sight that is displayed by the light from the flashlight that they carry. […]

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Program: Graphics

The Guard.

In our game the enemy is guards that patrol the building that the spy infiltrate. The guards are equipped with batons and or a gun. They also carry keycards and noisemakers all of these things the spy can obtain by killing the guard. But its difficult to kill the guards since they can hear footsteps if the spy dose not sneak and they got a line of sight that is displayed by the light from the flashlight that they carry. […]

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Program: Graphics

The Guard.

In our game the enemy is guards that patrol the building that the spy infiltrate. The guards are equipped with batons and or a gun. They also carry keycards and noisemakers all of these things the spy can obtain by killing the guard. But its difficult to kill the guards since they can hear footsteps if the spy dose not sneak and they got a line of sight that is displayed by the light from the flashlight that they carry. […]

/ Comments Off on The Guard.
Program: Graphics

The Guard.

In our game the enemy is guards that patrol the building that the spy infiltrate. The guards are equipped with batons and or a gun. They also carry keycards and noisemakers all of these things the spy can obtain by killing the guard. But its difficult to kill the guards since they can hear footsteps if the spy dose not sneak and they got a line of sight that is displayed by the light from the flashlight that they carry. […]

/ Comments Off on The Guard.
Program: Graphics