Daily Archives: October 3, 2015

UV mapping nightmare

Guess what we’ve been doing this week?
So we started with learning how you unwrap a 3D model to make it into a 2D image, so that we can actually draw on it. This is easier said that done, especially with round or very complex shapes. This is what my model looked like after a lot of work.

The colored squares and the numbers are part of the UV checker, which is an image you lay on top of your model to […]

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Program: Graphics

UV mapping nightmare

Guess what we’ve been doing this week?
So we started with learning how you unwrap a 3D model to make it into a 2D image, so that we can actually draw on it. This is easier said that done, especially with round or very complex shapes. This is what my model looked like after a lot of work.

The colored squares and the numbers are part of the UV checker, which is an image you lay on top of your model to […]

/ Comments Off on UV mapping nightmare
Program: Graphics