Daily Archives: May 16, 2012
This is what my team mate Johan Törnlund is working on at the…
This is what my team mate Johan Törnlund is working on at the moment. He is using the models and textures that i made to create final materials for all the facades which are being puzzled together into large buildings, which in turn are used to create the city.
This is what my team mate Johan Törnlund is working on at the…
This is what my team mate Johan Törnlund is working on at the moment. He is using the models and textures that i made to create final materials for all the facades which are being puzzled together into large buildings, which in turn are used to create the city.
Crunch!
We are at the final stage in the process of our game making. So far I have not been able to post that many interesting things, but soon enough all of my work with walls and textures will be shown in our world!
At first, I thought that making wall textures would be a lot easier, but there are so many details and technical difficulties with all the mapping of them all. Each wall has as least 4 different files which […]
Crunch!
We are at the final stage in the process of our game making. So far I have not been able to post that many interesting things, but soon enough all of my work with walls and textures will be shown in our world!
At first, I thought that making wall textures would be a lot easier, but there are so many details and technical difficulties with all the mapping of them all. Each wall has as least 4 different files which […]
These are some textures that i put together rather quickly, on…
These are some textures that i put together rather quickly, on models made by my team mates.
These are some textures that i put together rather quickly, on…
These are some textures that i put together rather quickly, on models made by my team mates.
These are some buildings that I have made. I am now responsible…
These are some buildings that I have made. I am now responsible for the majority of house textures in the game. These are also without the fancy window and light effects that we will use in UDK later on.
These are some buildings that I have made. I am now responsible…
These are some buildings that I have made. I am now responsible for the majority of house textures in the game. These are also without the fancy window and light effects that we will use in UDK later on.