The award winners
The award winners 2019:
Best Exhibition: Vincere
The Social Game Award: Flubbermonkeys
The Almedalen Library Award: Pangolin Party
Best Arcade Experience: SnowDown
Alumni of the Year: Jona Marklund
Excellence in Storytelling: Candle Detective
Best Art Direction: Candle Detective
The Innovation Award: Neck ‘n’ Neck
Students Choice: Argelite
Public Choice: Itty Bitty Kitty RUN
Jury Spotlight: Cast by Light
Jury Spotlight: Argelite
Best in Show: Flubbermonkeys
For […]
The award winners
The award winners 2019:
Best Exhibition: Vincere
The Social Game Award: Flubbermonkeys
The Almedalen Library Award: Pangolin Party
Best Arcade Experience: SnowDown
Alumni of the Year: Jona Marklund
Excellence in Storytelling: Candle Detective
Best Art Direction: Candle Detective
The Innovation Award: Neck ‘n’ Neck
Students Choice: Argelite
Public Choice: Itty Bitty Kitty RUN
Jury Spotlight: Cast by Light
Jury Spotlight: Argelite
Best in Show: Flubbermonkeys
For […]
The game trailers are up!
This is a playlist of all the games that will be available on the Gotland Game Conference 2019 showfloor!
Come help us play-test and vote for the best ones, at Wisby Strand, 5-6 June, 2019.
Tickets are free, but you have to register to get in. Get your Visitors Pass here: https://ti.to/campus-gotland-game/
The game trailers are up!
This is a playlist of all the games that will be available on the Gotland Game Conference 2019 showfloor!
Come help us play-test and vote for the best ones, at Wisby Strand, 5-6 June, 2019.
Tickets are free, but you have to register to get in. Get your Visitors Pass here: https://ti.to/campus-gotland-game/
What yesterday’s EU court ruling means for the games industry
From GamesIndustry.biz:
“Yesterday the ECJ ruled that employers in Europe must set up a system to track the daily working hours of their staff. The decision is an effort to crack down on unrecorded overtime and properly enforce the EU Working Time Directive, which restricts employers from making staff work more than 48 hours a week, and grants at least 11 consecutive hours of rest every 24 hours.”
Haydn Taylor, GamesIndustry.biz
With the seemingly unending problem […]
What yesterday’s EU court ruling means for the games industry
From GamesIndustry.biz:
“Yesterday the ECJ ruled that employers in Europe must set up a system to track the daily working hours of their staff. The decision is an effort to crack down on unrecorded overtime and properly enforce the EU Working Time Directive, which restricts employers from making staff work more than 48 hours a week, and grants at least 11 consecutive hours of rest every 24 hours.”
Haydn Taylor, GamesIndustry.biz
With the seemingly unending problem […]
Join the Educators Summit (7-8th of June)
Educators: the Gotland Game Conference Educators Summit is back and it wants your voice. If you’re an established education with a set of veteran teachers, or a new education wondering where to focus your attention, there is something for you here.
For the past two years the Educators Summit has created a space to discuss the subjects that gather under the banner of game education. We have looked at teaching, research, outreach to industry and how to form a […]
Join the Educators Summit (7-8th of June)
Educators: the Gotland Game Conference Educators Summit is back and it wants your voice. If you’re an established education with a set of veteran teachers, or a new education wondering where to focus your attention, there is something for you here.
For the past two years the Educators Summit has created a space to discuss the subjects that gather under the banner of game education. We have looked at teaching, research, outreach to industry and how to form a […]
Flyers!
Right click -> Save Target As -> Share!
Kate Edwards: “Be open-minded and explore the possibilities of your talents”
In celebration of the international Womens’s Day, PocketGamer ran an interview with Kate Edwards. In it she talks about her experiences from a 26-year career in games (including founding Geogrify, and being the executive director for IGDA).
She talks about what she’s currently up to, traveling the world consulting for game studios and industry advocacy, and offers a ton of advice for aspiring game developers looking to break in.
Click through to read […]
Kate Edwards: “Be open-minded and explore the possibilities of your talents”
In celebration of the international Womens’s Day, PocketGamer ran an interview with Kate Edwards. In it she talks about her experiences from a 26-year career in games (including founding Geogrify, and being the executive director for IGDA).
She talks about what she’s currently up to, traveling the world consulting for game studios and industry advocacy, and offers a ton of advice for aspiring game developers looking to break in.
Click through to read […]
Win tickets to Visby and the GGC!
The Department of Game Design will be exhibiting at the Swedish Game Industry Career Fair on Wednesday the 3rd of March, at DICE in Stockholm.
We’re going to hand out a few tickets for the Gotland Game Conference (including ferry tickets to Gotland). All you need to do is visit our booth and pick up the secret password, and use it to fill out the form at the bottom of this post.
A GAME-student showing off […]
Win tickets to Visby and the GGC!
The Department of Game Design will be exhibiting at the Swedish Game Industry Career Fair on Wednesday the 3rd of March, at DICE in Stockholm.
We’re going to hand out a few tickets for the Gotland Game Conference (including ferry tickets to Gotland). All you need to do is visit our booth and pick up the secret password, and use it to fill out the form at the bottom of this post.
A GAME-student showing off […]
Apply for the Games Research Summer School!
At last years game educator’s summit there was a desire to set up a Research Summer School. The idea was for a roaming event, highlighting and strengthening games research. Together with our colleagues at Högskolan i Skövde and Södertörns Högskola we are happy to announce that applications are now open for the first Research Summer School in Skövde this August!
The three day summer school is open to PhD- and graduate students who are working in areas […]
Apply for the Games Research Summer School!
At last years game educator’s summit there was a desire to set up a Research Summer School. The idea was for a roaming event, highlighting and strengthening games research. Together with our colleagues at Högskolan i Skövde and Södertörns Högskola we are happy to announce that applications are now open for the first Research Summer School in Skövde this August!
The three day summer school is open to PhD- and graduate students who are working in areas […]
Launching the 2019 website!
http://gotlandgameconference.com/2019/ is now live! Switch out your bookmarks and feed settings, and join us on Gotland in June!
Launching the 2019 website!
http://gotlandgameconference.com/2019/ is now live! Switch out your bookmarks and feed settings, and join us on Gotland in June!
Meet us in Stockholm on the 5th of March!
The Swedish Game Industry is hosting a Career Fair (aka: Arbetsmarknadsdag) in Stockholm next month and we are, naturally, going to be there too.
Photo from last years’ career fair
The event is free to attend and aimed at people who are considering going into games – whether it’s a mid-life career change or looking for higher education. Ergo: it is an excellent opportunity to meet a ton of game studios and whole lot of game educations […]
Meet us in Stockholm on the 5th of March!
The Swedish Game Industry is hosting a Career Fair (aka: Arbetsmarknadsdag) in Stockholm next month and we are, naturally, going to be there too.
Photo from last years’ career fair
The event is free to attend and aimed at people who are considering going into games – whether it’s a mid-life career change or looking for higher education. Ergo: it is an excellent opportunity to meet a ton of game studios and whole lot of game educations […]
New recruits!
With 7 days left on the international application deadline to our Master programme we’ve got some great news to share! Professor Doris C. Rusch and Mischa Hießböck (DePaul University) are moving to the island and joining the department full-time, in June!
Doris spoke at the Gotland Game Conference 2017! Watch the talk here.
Mischa hails from a series of Austrian studios such as Game Gestalt, Sproing and Ferrytells, while Doris founded […]
New recruits!
With 7 days left on the international application deadline to our Master programme we’ve got some great news to share! Professor Doris C. Rusch and Mischa Hießböck (DePaul University) are moving to the island and joining the department full-time, in June!
Doris spoke at the Gotland Game Conference 2017! Watch the talk here.
Mischa hails from a series of Austrian studios such as Game Gestalt, Sproing and Ferrytells, while Doris founded […]
Apply for the jury!
So your crowdfunding missed its target, your company can’t send you, or you want to scout talent before anyone else gets the chance. Whatever the reason, you may earn yourself a free Conference Pass and front row seats to meet our students by serving on the GGC Jury!
The jury arrive a day early (4/6) to attend student presentations (2-4 hours, with breaks) and then play their games on the show floor and provide thoughtful and constructive feedback throughout the […]
Apply for the jury!
So your crowdfunding missed its target, your company can’t send you, or you want to scout talent before anyone else gets the chance. Whatever the reason, you may earn yourself a free Conference Pass and front row seats to meet our students by serving on the GGC Jury!
The jury arrive a day early (4/6) to attend student presentations (2-4 hours, with breaks) and then play their games on the show floor and provide thoughtful and constructive feedback throughout the […]