Browsing 'The Department': Posts from the Department of Game Design, campus Gotland

SPELMÄSSA: Här kan du bli levande begravd


Local press visited the campus and interviewed students and faculty in the run-up to Gotland Game Conference 2017.
SPELMÄSSA: Här kan du bli levande begravd
SPELMÄSSA Här kan du bli levande begravd (pdf)

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SPELMÄSSA: Här kan du bli levande begravd


Local press visited the campus and interviewed students and faculty in the run-up to Gotland Game Conference 2017.
SPELMÄSSA: Här kan du bli levande begravd
SPELMÄSSA Här kan du bli levande begravd (pdf)

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Check the game trailers out!

Our students are game designers, but making a game is not enough. You must also be able to show it off, to reach an audience, to pitch it. If a screenshot says a thousand words, and a GIF a million, a video can be an entire Library of Congress! And thus, we force them to create short video trailers for everything they make.
We just published a Youtube-playlist with all of the games for 2017! These will all be […]

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Check the game trailers out!

Our students are game designers, but making a game is not enough. You must also be able to show it off, to reach an audience, to pitch it. If a screenshot says a thousand words, and a GIF a million, a video can be an entire Library of Congress! And thus, we force them to create short video trailers for everything they make.
We just published a Youtube-playlist with all of the games for 2017! These will all be […]

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Goblin Doctors

As Goblin Doctors, the player and their partner are tasked with treating as many wounded orcs as possible from a nearby battlefield. The goblins haven’t exactly had professional medical training though…
Goblin Doctors a is casual, isometric top down, local multiplayer, party game with a fantasy theme, developed for PC in Unity using 3DSMax, Substance Painter 2, Photoshop and MotionBuilder.








Team:
Svante Livén – Producer
Nils Folker – Game Designer
Måns Möller – Lead Art/Animation
Lukas Graff – […]

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Goblin Doctors

As Goblin Doctors, the player and their partner are tasked with treating as many wounded orcs as possible from a nearby battlefield. The goblins haven’t exactly had professional medical training though…
Goblin Doctors a is casual, isometric top down, local multiplayer, party game with a fantasy theme, developed for PC in Unity using 3DSMax, Substance Painter 2, Photoshop and MotionBuilder.








Team:
Svante Livén – Producer
Nils Folker – Game Designer
Måns Möller – Lead Art/Animation
Lukas Graff – […]

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Eyes Align

A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.

The game is developed for the PC using Twine […]

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Eyes Align

A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.

The game is developed for the PC using Twine […]

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Penny’s Farm

Penny’s farm is a cooperative farm game where players try to keep the farm profitable for Penny.But times are hard; critters want to eat your crops, chicken keeps running away and the Penny needs her money or she will fire you!
Tools: Unity, Blender, 3Ds Max, Photoshop.

Awards: Penny’s Farm won Best 3rd Year Project and Students’ Choice at the Gotland Game Conference 2017. The team also won Gamers Choice! at the Swedish Game Awards 2017.

Team:
Anders […]

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Penny’s Farm

Penny’s farm is a cooperative farm game where players try to keep the farm profitable for Penny.But times are hard; critters want to eat your crops, chicken keeps running away and the Penny needs her money or she will fire you!
Tools: Unity, Blender, 3Ds Max, Photoshop.

Awards: Penny’s Farm won Best 3rd Year Project and Students’ Choice at the Gotland Game Conference 2017. The team also won Gamers Choice! at the Swedish Game Awards 2017.

Team:
Anders […]

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“Cunt Touch This!”, our sixth and final talk is in place

This talk will touch a particularly hot subject: The vulva. And by extension it will let us consider topics like pleasure, shame and embarrassment in gaming.

“you never win ‘over’ the Cunt. You win for it.”

While games fetishise “fun” they still have a problem embracing subjects like intimacy, sex and pleasure as possible variants of it. Using the case of Cunt Touch This, a vulva-based tablet colouring game designed as a tribute to Tee Corinne’s iconic […]

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“Cunt Touch This!”, our sixth and final talk is in place

This talk will touch a particularly hot subject: The vulva. And by extension it will let us consider topics like pleasure, shame and embarrassment in gaming.

“you never win ‘over’ the Cunt. You win for it.”

While games fetishise “fun” they still have a problem embracing subjects like intimacy, sex and pleasure as possible variants of it. Using the case of Cunt Touch This, a vulva-based tablet colouring game designed as a tribute to Tee Corinne’s iconic […]

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Yo, Bartender!

Yo, Bartender! puts you in the shoes of a modern day bartender mixing cocktails in a bustling city. Survive the night rush by mixing and serving as fast as you can while making sure you always have the orders right. Do you have what it takes to be a bartender?
Yo, Bartender! was built for PC using Unity and Photoshop.

Yo, Bartender! was selected for the 2018 alt.ctrl.GDC showcase in San Francisco, and the team were interviewed on Gamasutra […]

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Yo, Bartender!

Yo, Bartender! puts you in the shoes of a modern day bartender mixing cocktails in a bustling city. Survive the night rush by mixing and serving as fast as you can while making sure you always have the orders right. Do you have what it takes to be a bartender?
Yo, Bartender! was built for PC using Unity and Photoshop.

Yo, Bartender! was selected for the 2018 alt.ctrl.GDC showcase in San Francisco, and the team were interviewed on Gamasutra […]

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The Fiddler

The Fiddler is a game about music, and its ability to influence our emotions.Inspired by folktales and children’s stories, the game lets you take the role of a fiddle-playing spirit helping a young girl on her journey to find herself.
You interact with the game by using a simplified fiddle. By playing a combination of notes, you create songs that make characters feel four different emotions: Joy, Anger, Fear, and Sadness. By creating combinations of emotions, you can make characters interact […]

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The Fiddler

The Fiddler is a game about music, and its ability to influence our emotions.Inspired by folktales and children’s stories, the game lets you take the role of a fiddle-playing spirit helping a young girl on her journey to find herself.
You interact with the game by using a simplified fiddle. By playing a combination of notes, you create songs that make characters feel four different emotions: Joy, Anger, Fear, and Sadness. By creating combinations of emotions, you can make characters interact […]

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DynaMine

You are a thief rushing through a mine shaft, tossing and detonating dynamite sticks to fill up your cart with gold. Yet the night is short, hurry up and collect as much gold as possible before sunrise. Timing is crucial! If you detonate the dynamite too early, you fill your cart with worthless stones, but wait too long and you lose your earnings. Perfect timed explosions results in a “Gold Rush” state, which increases the score multiplier and the pace […]

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DynaMine

You are a thief rushing through a mine shaft, tossing and detonating dynamite sticks to fill up your cart with gold. Yet the night is short, hurry up and collect as much gold as possible before sunrise. Timing is crucial! If you detonate the dynamite too early, you fill your cart with worthless stones, but wait too long and you lose your earnings. Perfect timed explosions results in a “Gold Rush” state, which increases the score multiplier and the pace […]

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Behind the scenes


A peek behind the curtains on a Saturday; our 1st year students hard at work building their games for the GGC Show Floor. Only 15 days to go!






It might be weekend-work, but it’s not in vain; there are well over 300 people currently signed up to come and playtest! Make sure you have a ticket too. The Visitors Pass is the cheapest option (pay what you want) and is good […]

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Behind the scenes


A peek behind the curtains on a Saturday; our 1st year students hard at work building their games for the GGC Show Floor. Only 15 days to go!






It might be weekend-work, but it’s not in vain; there are well over 300 people currently signed up to come and playtest! Make sure you have a ticket too. The Visitors Pass is the cheapest option (pay what you want) and is good […]

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Behind the scenes


A peek behind the curtains on a Saturday; our 1st year students hard at work building their games for the GGC Show Floor. Only 15 days to go!






It might be weekend-work, but it’s not in vain; there are well over 300 people currently signed up to come and playtest! Make sure you have a ticket too. The Visitors Pass is the cheapest option (pay what you want) and is good […]

/ Comments Off on Behind the scenes

Behind the scenes


A peek behind the curtains on a Saturday; our 1st year students hard at work building their games for the GGC Show Floor. Only 15 days to go!






It might be weekend-work, but it’s not in vain; there are well over 300 people currently signed up to come and playtest! Make sure you have a ticket too. The Visitors Pass is the cheapest option (pay what you want) and is good […]

/ Comments Off on Behind the scenes

Fast Gear

Fast Gear is a story driven racing game where the racing affects the story and the story affects the racing. The art style and music is 80s themed. The game is made in unity, the 3d art is made in 3Ds max and the 2D art is made in photoshop.

Team
Fabian Thoma – Producer,
Tim Rojo – Programmer,
Daniel Qvarnemark – Art Lead,
Morgan Kringstad – Lead Design,
Simon Glans – Lead Programmer,
Jari Melgén – Artist,
Lucas Pålsson – Artist
www.facebook.com/fastgeargame/


May 13, 2017 / Comments Off on Fast Gear

Fast Gear

Fast Gear is a story driven racing game where the racing affects the story and the story affects the racing. The art style and music is 80s themed. The game is made in unity, the 3d art is made in 3Ds max and the 2D art is made in photoshop.

Team
Fabian Thoma – Producer,
Tim Rojo – Programmer,
Daniel Qvarnemark – Art Lead,
Morgan Kringstad – Lead Design,
Simon Glans – Lead Programmer,
Jari Melgén – Artist,
Lucas Pålsson – Artist
www.facebook.com/fastgeargame/


May 13, 2017 / Comments Off on Fast Gear